October 2014 challenge: “One Room”
36 entries
INJECTION
- dist_postcomp_10-26.zip — Essentially the same as the last file, but with an EXE version included. Also fixed music not playing after loading a save.
- dist_final.zip — The final submission version. 6 levels, 2 music tracks.
Entrant: schilcote
Dojo
- Dojo_exe.zip — windows executable
- Dojo_sources.zip — sources
The gameplay is based on the fact that you can grab the walls and ceiling of the room to jump on your opponent.
I'm currently developing a library called mvctools based on pygame and the MVC pattern.
PyWeek is a good opportunity to see if it can actually be useful :)
Entrant: vxgmichel
Get out
- get_out.py — final
Entrant: HipetyHopit
Fast Food
- Fast-Food-1.0-src.zip — Source Code
- Fast-Food-1.0-win.zip — Windows Executable
Entrant: Mach_5
One Room Shack
- oneroom.zip — Zipped Source
- oneroomshack_windowsexecutable.zip — Zipped Windows Executable
Drinkin beer and catchin fish
Rack up prize money as you compete in an endless cycle of ice fishing derbies. Make sure you're drinking something that the fish you want to catch like and watch out for hungry sturgeons.
Source Github: https://github.com/iminurnamez/oneroom
Windows Executable Github: https://github.com/iminurnamez/oneroomshack_windowsexecutable
Entrant: iminurnamez
Unvisible - one room, one hit man, one target, one outcome?
- unvisible-0.3.1.zip — Version 0.3.1 - Really Final
- unvisible-0.3.zip — Version 0.3 - Final Release
- unvisible-0.2.zip — Version 0.2
- unvisible-0.1.zip — Version 0.1
Needs Python 2 (doesn't work on 3!)
Entrant: paulpaterson
Vixelli's Adventure
- Vixelli's Adventure 2.zip — Final code with images and read me
Entrant: cbrocGames
The Floor is Lava
- thefloorislava.zip — Revised for python 2.7 support
Entrant: Quikli
Microscape
- Microscape - pw19_py25.rar — Microscape - Python 2.5/Pygame
- Microscape - py19_py32.rar — Microscape - Python 3.2/Pygame
Entrant: Lotheran
One Room
- daftpyweek19.zip — Final Game
Use WASD to move around or D-pad on a gamepad. You carry 30 tiles at a time, if you run out then return to your ship to get more.
Entrant: daftspaniel
VROOM41
- VROOM41-multifac19-2014-10-FINAL-v1.1.zip — Final entry, compatible w/ Python 2.6, 2.7, 3.x
Please see README.txt for essential details, including the rest of the back story.
The Family's treasure tale
- family_treasure-1.1.0-final.tar.gz — Final submission - Source distribution
- family_treasure-1.1.0-final.exe — Fnal submission - Windows binary
Team: sremot, wonderchef
Darkroom
- dark_room_1.0.1.zip — Updated readme, included six
- dark_room_1.0.zip — v1.0
You are trapped in a dark room with giant spiders. Luckily you got some weapons and torches with you. Unlucky for you: torches tend to burn up when used. And the spiders will kill you as soon as the light goes out.
Kill spiders to find more torches. Beware not to touch the spiders, they will take away your torches!
Requirements
- Python :) (tested with 2.7)
- Pygame
- Six (included in newer version)
Entrant: grummi
Slappa!
- Slappa_1.0.1.zip — Windows exe 1.0.1
- slappa.opk — GCW-Zero
- Slappa-win.zip — Windows exe
- Slappa.zip — Source + data
Arcade minigame about slapping projectiles and beating high scores.
Punch and jump your way to a high score! Slap the projectiles back at monsters! Don't get hit!
https://github.com/cxong/Slappa
Entrant: congusbongus
Walls - The AMazIng Room
- source.zip — game source
- windows_dist.zip — game windows standalone
- mac_dist.zip — mac standalone app
Readme and licensing in source package. Running from source requires pygame.
Otherwise consider using the mac or windows standalone applications
Limbo room
- limbo_room.zip — final
Entrant: andarms
Lightswitch
- pyweek-lightswitch-1.2.zip — Few more missing words added.
- pyweek-lightswitch-1.1.zip — Improved rendering, added missing pictures
- pyweek-lightswitch-1.0.tgz — Saturday midnight version
Soul Trip
- soultrip.sdist.3.zip — Soul Trip Source Distribution V3
Unzip the source distribution, cd to the resulting directory, and run `python soultrip.py` to start the game.
Team: assertivist, paperstarships, mikekronberger
The Never Ending Dungeon
- The Never Ending Dungeon.zip — The Never Ending Dungeon
Entrant: raubana
One Room And A Goblin Invasion
- OneRoomAndAGoblinInvasion.zip — The final game!
Entrant: Master47
Zort the Explorer
- zort.zip — First final upload
Sentient Storage
- SentientStorage.zip — Sentient Storage
Team: ikanreed, blakeohare, Satyrane, Brendan, eofpi, Christine, Spears Dracona
Room of Runes
- linux.tar.gz — Linux binary build
- wizardwar-master.zip — final source entry
Not Alone
- notalonefinal.zip — Not Alone final
Entrant: faircall
Pacewar
- pacewar-1.5.2-win32.7z — Pacewar 1.5.2 (Windows 32-bit)
- pacewar-1.5.2-gnulinux-i686.tar.xz — Pacewar 1.5.2 (GNU/Linux 32-bit)
- pacewar-1.5.2-gnulinux-x86_64.tar.xz — Pacewar 1.5.2 (GNU/Linux 64-bit)
- pacewar-1.5.2-src.tar.gz — Pacewar 1.5.2 (source code)
- pacewar-1.4.zip — Pacewar 1.4
- pacewar-1.4-lq.zip — Pacewar 1.4 (low-quality music)
- pacewar-1.3.zip — Pacewar 1.3
- pacewar-1.3-lq.zip — Pacewar 1.3 (low-quality music)
- pacewar-1.2.zip — Pacewar 1.2
- pacewar-1.2-ld.zip — Pacewar 1.2 (low-quality music)
- pacewar-1.1.zip — Version 1.1
- pacewar-1.1-ld.zip — Version 1.1 (low quality music)
- pacewar-1.0-ld.zip — The final version of Pacewar - LD version
- pacewar-1.0.zip — The final version of Pacewar - HD version
In Pacewar, there are two teams of ships. The two teams fight in a nebula. Each time a team wins, a meter moves towards that team's direction, and the other team gets more ships. The team that gets its meter filled on its side first wins the game.
So, what does this have to do with "one room"? Well, it's a technicality. I chose to define a "room" as the SGE Game Engine's definition, which is basically a single "location" in the game, kind of like the "rooms" in many adventure games, or levels. I only used one of the SGE's "rooms" in this game; even the main menu doesn't have its own separate room. The arena is also very room-like in that there are barriers at the edge.
Pacewar homepage (includes some post-Pyweek updates): http://pacewar.nongnu.org
Entrant: onpon4
One Room RPG
- petraszd-one-room-rpg-0.1-win-exe.zip — Final Entry Windows EXE
- petraszd-one-room-rpg-0.1.zip — Final Entry
My mini game developed in one day.
Gameplay video: https://www.youtube.com/watch?v=m7w_m37ZNUY
This game was inspired by "One Tap Quest" http://shimage.net/one-tap-quest/
Entrant: petraszd
Legend of Goblit
- goblit-1.0.1.tar.gz — Goblit 1.0.1
- goblit-1.0.1.zip — Goblit 1.0.1
An Adventure Stage Play by Daniel Pope.
You play a young trainee wizard named Goblit who is unexpectedly required to rise to new challenges.
This game was inspired by classic adventure games, but also took inspiration from single-set stage plays. Naturally, all of the action is set in one room.
Entrant: mauve
Deep Death
- Deep Death Windows v2.zip — .exe for Windows. READ THE README! FILE
- Deep Death SC v2.zip — Source code for other OS's besides Windows. Information for what is needed is in the readme! file. This is also useable in Windows obviously.
- Deep Death Windows.zip — .exe for ease to play on windows. Read the README! file.
- Deep Death SC.zip — Source code (.py) for Linux/OSx/etc. You need to read the readme file for the dependencies required.
Entrant: foxhunter12
Room3
- room3.zip — Multiplatform p3d. Panda3D Runtime neede!
- wezu_room_pyweek19.zip — source code
- room3-1.0-1-i686.pkg.tar.gz — Linux 32bit .pkg.tar.gz
- room3-1.0-1-x86_64.pkg.tar.gz — Linux 64bit .pkg.tar.gz
- Room Cube PyWeek19 1.0.zip — Osx .pkg
- Room Cube PyWeek19 1.0.exe — Windows installer
In this game you are faced with the task to pair cubes of the same color. Once a cube of a given color is selected (you select id by walking into it) all the other cubes turn black, and you need to find some cubes that were the same color before they blacked-out.
Cubes can, and will be, on different sides of the game board (the board itself is a cube) and you will be given extra score (up to 6x more!) for pairing cubes on different sides.
Refer to the readme.txt for more info.
Entrant: wezu
Joe's Furniture Removals
- joesfurnitureremovals-v1.zip — Final Game v1
Entrant: mit-mit
One Room
- inca-game-0.0.2.tar.gz — The Game
Entrant: dholth
Get Out
- GetOut v03.zip — Get Out - Version 3
The Forgotten Angel
- forgotten-angel-v1.tgz — first final version
I ran out of time on this entry. It's terribly incomplete, and a bit buggy. There are a lot of rough edges and missing conveniences. If something doesn't make sense, please consult HINTS.txt.
The fleet is massing for a covert operation in the Sector of the Nine Angels, a cluster of nine stars with a long, complicated history. Suddenly, one of the Angels undergoes a catastrophic collapse, that destroys most of the fleet and cuts off communication throughout the sector. The surviving senior officer on board the fleet flagship Exelu reaches out to a stranger flying a small, one-room capsule. Together they must do everything possible to make it through the disaster and solve the mystery.
Team: Cosmologicon, marybee
The Sniper's Room
- TheSnipersRoom.zip — The Sniper's Room. Final entry.
Entrant: Tee