Use WASD to move around or D-pad on a gamepad. You carry 30 tiles at a time, if you run out then return to your ship to get more.
Presented by grummi
Ratings (show detail)
|2.7 MB||daftspaniel||2014/10/12 19:41|
|12.2 KB||daftspaniel||2014/10/12 19:28|
|14.3 KB||daftspaniel||2014/10/05 19:58|
Well it has been quite fun and I managed to bring most of the ideas to life despite losing a day. Sad not to have another monster and not to have a high score table but glad I have added gamepad support to one of my games. The game is very simple - takes a lot from Crystal Castle and Q-bert. I like the idea of the user changing the screen in those games either cubes changing colour or picking up dots. The code is not too bad though could be heavily optimised in parts.
Hope it is fun!
Day Two - Gameplay Begins
Good progress today - plenty else going on but happy with progress. Only really hit one issue (sound lag) but luckily found a good copy+paste solution.
The Game... You are an intergalactic carpet fitter on a mission to fit out the Universe 'one room' at a time! Of course, complications such as monsters arise :-)
This is a plain test square on this level but there will be more interesting layouts to be carpeted. The green squares are to become dino's of some sort and I am considering some Gridrunner style lasers for later levels.