In-game screenshot (day 4)

One Room And A Goblin Invasion

WARNING: ZIP-BOMB INCOMING! PLEASE BE CAREFUL! Requires: Python 3.4, PyGame 1.9 Programming, Graphics done by me. Forgot to include a README.txt aswell because I was under pressure. Simply double-click OneRoomAndAGoblinInvasion.py to start the game. You're happily living in one room. But suddenly there is a goblin invasion happening. How long can you defend your clean room from too many goblins and their mess they make?

Awards


let the FULLSCREEN flow through you
Presented by grummi

Controls Designed By Goblins
Presented by cyhawk

Give this entry an award

Scores

Ratings (show detail)

Overall: 3.1
Fun: 3.2
Production: 3
Innovation: 3.1

Respondents: 14

Files

File Size Uploader Date
OneRoomAndAGoblinInvasion.zipfinal
The final game!
1.1 MB Master47 2014/10/12 00:07
screenshot_day_4.PNG
In-game screenshot (day 4)
208.9 KB Master47 2014/10/08 15:40
screenshot_day_1.PNG
Screenshot day 1
200.2 KB Master47 2014/10/05 19:07

Diary Entries

Forgot to put my game in an extra directory

I totally forgot to put my finished game in an extra directory. Instead I zipped the project directory! I'm sorry about this. Please be careful when you extract the directory. Last time I got a TAR-Bomb award.

Add a comment

Day 2 and 3: Added doors, collision detection for projectiles and improved some other little things

The game now has 3 doors which will open when another goblin enters or close if the goblin has already entered. Also, the player can now shoot projectiles. Collision detection has been implemented for the fired projectiles. (Point-Line collision). The next step will be to add collision detection for the player (Mr. Clean), so that he can't walk over furniture or walk off the screen. After this step has been accomplished I'm going to add the Goblins, which will be the hardest part, but the most challenging, in my opinion. And after all that I'll clean up my code before I do anything else =).

Add a comment

Day 1: Explanation of my game-idea and what I've done so far

My game will be about one room and an invasion of goblins, who try to turn this lovely, clean room into a mess. The player will be controlling our main character, Mr. Clean, who tries to stop this invasion by goblins for as long as possible by getting rid of them with a single weapon. The projectiles fired by this weapon consist almost entirely of washing powder. Anways, the goblins will thoughout the game enter through three seperate doors into the room where our Mr. Clean resides. They will constantly moving around, stopping, making a mess and such. Mr. Clean has got a broom to clean up the mess they create, but once the room becomes to messy Mr. Clean (and the player) has lost the game.

The longer the game lasts, the more goblins will enter in a given time. Also, I plan on limiting the max. amount of goblins to 10-20 at a time. If there are more goblins in the room than this upper limit, the player has lost aswell.

So far I am almost (at least to my knowledge) done with the graphics. I will now move on to the coding in order to get a first playable test-version where the player can move around, shoot and clean the room. After that I intend to add the mechanics for the goblins. I guess that this will be the most difficult and challenging part of my project.

Add a comment