March 2008 challenge: “Robot”

X-25 Unplugged - Broken link for 1stPlayer?

Posted by dmoisset on 2008/04/06 16:55

I just tried to download 1stPlayer entry and the link seems to be broken... anyone else had the same problem?

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Sea War - Sea War Home Page

Posted by milker on 2008/04/06 16:25

http://www.milk2cows.com/seawar

You can find addon or later version in here.
SeaWar 1.01 release. ( change focus graphic ).

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CRUSH ALL HUMAN - ROBO-GAME DOWNLOAD

Posted by nihilocrat on 2008/04/06 14:58

Ok, so I did the wrong method to get the MD5 hash like some other people... oh.. uh.. I mean...

ROBO-HASH WAS INCORRECT BECAUSE PUNY HUMAN PROGRAMMER WAS TOO STUPID TO LOAD FILE AS BINARY! STUPID HUMAN CANNOT READ BINARY, OTHERWISE PROBLEM WOULD NOT EXIST. "ASCII" ONLY EXISTS BECAUSE HUMAN TOO STUPID!

CORRECT ROBO-HASH UPLOADED. WAITING FOR ACK PACKET.

HERE IS LINK TO ROBO-GAME: http://nil.cjb.net/crushallhuman-pyweek.zip PANDA3D REQUIRED, IF YOUR PUNY HUMAN BRAIN IS TOO WEAK TO READ ROBO-README!

1 comment

ThEdA_P6 - Hash required?

Posted by gizmo_thunder on 2008/04/06 13:51

Hi, i was wondering if posting the md5 sum is mandatory?...

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10 Roboticists from Santa Fe - Spanish report

Posted by JuanjoConti on 2008/04/06 13:04

About Pedro's Robot Factory, the game and the team: Here.

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Robot Toast - hash problem?

Posted by erlandr on 2008/04/06 10:54

The Pyweek site is currently rejecting my final submission due to the hash not matching, eek! I'm not sure what I did wrong to create the hash, but I can get the same results each time. I'm running the following on WindowsXP with Python2.5:

IDLE 1.2.1 >>> import hashlib >>> m = hashlib.md5() >>> m.update(file('C:\\python\\robottoast\\robot_toast_really_final.zip').read()) >>> print m.hexdigest() bc3a0a2f85b4d10225838ff80d3b9e74

A copy of our game is currently available at http://rapidshare.com/files/105191310/robot_toast_really_final.zip.html

Can anyone give some insight?

9 comments

Robot Underground - Release delay

Posted by Chard on 2008/04/06 10:35

There's some problem with my MD5 sum, I think I may have generated it by reading the file in text mode rather than binary mode, these things are really confusing. At any rate, you can play the game by downloading it here for now, although you can't rate it. I've asked Richard what can be done about it so it may be up here eventually, I just thought everyone would like to play it anyway.

Oh! You need AVBin, this wasn't in the README. You can get it at http://code.google.com/p/avbin/.

Have fun, everyone.

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RoboCute - The Morning After

Posted by kfields on 2008/04/06 09:37

RoboCute PyWeek Final

Here's the final screenshot. Too bad the final code I uploaded uses a debug level. DOH!

I feel like I have a hangover AND like I got hit by a truck. I guess it's a good thing PyWeek only comes every six months. :)

There are so many talented entries it may take that long to choose the winner!!!

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MUA - Executable

Posted by keeyai on 2008/04/06 09:26

Wow, after literally 6 hours of hacking and slashing and crying and screaming and searching, I have a working executable. Ran into a laundry list of problems, including Rabbyt upgrades leaving incorrect code and, the doozy, pyOpenGL 3 only being in .eggs and using pkg_resources. This caused me such a giant headache...

I finally did get it, and it was through the help of this mailing list entry: http://sourceforge.net/mailarchive/message.php?msg_id=473C586D.10805%40gmail.com

So if you are running into similar problems and aren't afraid to REALLY hack your py2exe stuff, check it out and save yourself the headache(s).

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Flat Bot - Post-mortem (the brief)

Posted by richard on 2008/04/06 06:44

Well, that was fun :)

My game:
Against it all I wrote a game. That's better than I did last PyWeek. It's not much of a game - only one short level. I don't know whether the idea has much merit for continued development either.

What I did get out of this PyWeek was good experience with and stress-testing of both pyglet and Cocos.

PyWeek in general:
And of course the pyweek.org application broke, as we've come to expect. Hopefully all those entrants with final submissions to upload will be able to.

Participation was up again this challenge, both users and entries. It remains to be seen how many final entries we get thanks to the delay with md5 uploads, so I'll post the final numbers later.

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