PyWeek 30 challenge: “Castaway”
ilukasaurus - Day 2
Posted by ilukasaurus on 2020/09/21 03:51
Castaway Survivor - Day 2 - "just like a minecraft skyblock"
Posted by chrisyan2000 on 2020/09/20 23:05
Since i'll be busy on Monday,
I worked extra hard to finish the work that is supposed to be done at day 2-
a lil character walking in the scene
space-e - Day #1
Posted by tizilogic on 2020/09/20 22:43
Our incredible plan of making the next big thing with our really unique idea for "Headbutting Fall Goats" got squashed at around 00:00 UTC today, with the announcement of the community chosen theme.
The disappointment clearly sat deep in the team, moral was low and our belief in democracy has been deeply shaken...
small game - To my teem
Posted by bukmano88 on 2020/09/20 22:11
Dunder Mifflin - Day 1: Casta Way
Posted by Imperfect_One on 2020/09/20 19:04
On the first day, we encountered the first organizational problems. It so happened that our team began developing two games of different genres at once. In the humble opinion of the journal-writer, at the beginning of the day we were more like not a team, but a grouping of five individual programmers, each with their own style of coding and vision of the game.
This needed to be fixed.
Much of the first day was spent working under the hood, working on the project architecture and consistent code style.
However, we also took the first steps towards creating a GUI game and created test animations for game actors.
Let's see how the second day ends.
PYxel trio - First Day
Posted by Untriex on 2020/09/20 17:31
Castaway Survivor - Day1 - "ohno you are a castaway now"
Posted by chrisyan2000 on 2020/09/20 16:19
worked on the little raft you got on
and little simple waves and fishes
Dunder Mifflin - Day 0
Posted by Imperfect_One on 2020/09/20 08:15
Then half of us went to sleep. Time zones are evil. But another half still keep in formation.
Now we are faced with the task of revealing the idea: to think over the basic functionality of the game, the interface, and the architecture of the project.
We hope that not the entire first day will be spent on this because it is extremely important to arrive at a working prototype of the game as soon as possible so that game can be improved and become juicy.
La Isla Finita - Day 0
Posted by VV0JCIECH on 2020/09/20 04:50
- placeholders for scenes (menu, options, game, game over etc.)
- states like saveslots, default_settings file, loading saves, loading settings
- first entity THE MIGHTY CURSOR
Now going to sleep, because it's 7 am right here :-)
Had 3 ideas for the game with Castaway. I chose the simplest one. I hope it will be the easiest one to complete.
Untitled MASA Game - First screenshot!
Posted by richard on 2020/09/20 01:22