PyWeek 29 challenge: “The butterfly effect”
Go forth and Butterfly - Day 4 - Feeding and mating
Posted by coen on 2020/03/25 22:53
But first, time to make it look right. Main layout decisions made.
Tomorrow I'll fill in the detail and combine the layout with the game engine
Nothing Suspicious Here - Day 3 - Where.. where am I?
Posted by chrisyan2000 on 2020/03/25 19:36
A harmless person woke up in a harmless room, how does this have any effect on the fate of the universe?
Game storyline decided! Now making textures and coding!
The Wandering Planet - Progress
Posted by clingsz on 2020/03/25 06:43
Showdown 2881 - Gravity
Posted by schilcote on 2020/03/25 04:09
Calm Waters - Days 3 and 4 - More Objects, Graphics, More Levels and Stuff
Posted by OrionDark7 on 2020/03/25 02:58
I added some more objects into the game, including finish lines (as an objective for the level), rocks, lily pads, sewer pipes (which will act as portal-like mechanisms) and coins. I'm planning on having the purpose of the coin to be spending on customizations, like boat colors.
In addition to the actual code for the objects, I started working on the graphics for all of them. I decided to experiment with low-poly graphics, as I thought it would add a more relaxing feel to the game, which is exactly what I'm aiming for. I didn't fully complete the graphics, but I got quite a few of them. I also got a font as well, trying to fit it in with a modern theme around the low-poly graphics.
I also started to create more levels, trying to experiment with different obstacles and patterns to make the game more interesting and fun.
Snack Quest - Movement!
Posted by yanigisawa on 2020/03/25 02:41
Ecotone - Day 3 - Graphics
Posted by catsanddo on 2020/03/25 01:59
I'm not very experienced with making advanced game mechanics, so this part has been slow, but I'm making headway. Also I picked out the final name: Ecotone.
Nothing Suspicious Here - Day 2 - Nothing Suspicious here... right?
Posted by chrisyan2000 on 2020/03/25 01:29
A tiny person running around in a tiny room, having absolutely no influence to the outside world!
puggu - Added movement and sound
Posted by pillitoka on 2020/03/24 23:30
game idea being refined.
Go forth and Butterfly - Day 3 - leader, flowers, food
Posted by coen on 2020/03/24 22:45
- One butterfly (the 'leader') can be controlled by the player
- The leader can land on the ground and plant seeds, from which grow flowers over time
- Butterflies go hungry and die. Next: when hungry, they will find the nearest flower to eat
- Next: eat, multiply, predators
Plenty to be done, but steady progress
Draft game title: Go Forth and butterfly