Snack Quest

First time entry to PyWeek. My goal is to submit "something" by the end of the week. I'm sure it'll be garbage. My goal is to make a game that someone else can run. Quality will come with a few iterations of making games. 


I have 12+ years of web development experience in C# and Python. Outside of a basic stick-figure Hangman game based on JavaScript, I've never built a game before. My expectations for my output are pretty low, and I'm simply trying this out as a new programming experience for me. 

I've been intimidated in the past by needing a large number of assets (art, music, sound / graphic effects, etc.) to build a game. I have 0 experience building or finding assets of this nature, and I suspect this will be my biggest stumbling block. 

I'm targeting building something on my own, but if you don't mind working with a Newb like me, I'd be happy to have some help. I'm based in the US in the Eastern time zone.

github.com/yanigisawa/pyweek29

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Diary Entries

Lots of Frustration, not much Demonstrable Progress

Before voting on themes for PyWeek, I reviewed the freely available sprites and tilesets. I knew I wasn't going to be able to make anything from scratch on my  own, so I'd have to use available assets. As I was looking through characters with my wife, we came up with a general simple adventure game idea. When the theme voting was announced, we brain stormed ideas on how each theme could fit into our game idea. 

In looking at the other participant's, I noticed the PursuedPyBear engine that looked interesting, and seemingly easy to get into. I decided I'd like to use it for my starting development. 

Once the theme was announced and development began, I setup the github repo and started coding. I was able to get a quick "Hello World" example showing my character sprite and a blue background. However, when I wanted to try a quick animation example, all my attempts ended with an error saying "File not found" on the sprite files I was referencing. I tried relative paths, absolute paths, and hard-coding the full path to the files, always got an error "File not found." I was try to manually set the "image" of my Player class to a specific ppb.Image object I was creating, but regardless how I created the Image always got the "not found" error.

After that few hours with nothing to show, I decided to give up trying to use the ppb engine for now. I went back to the examples from the "Invent your own games with Python" book, and compared the final example to the "aliens.py" game from the PyGame examples folder. I'm running into some confusion as to just what is required to get back to the same point of "render a single image on a blue background" that I got to with ppb. The best I got was the screenshot attached. I hope I have better luck as the week progresses. 

Feeling: way over my head and overwhelmed.

Character - No Background

1 comment

Movement!

I made some progress, and got my character moving around a blue field!



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