PyWeek 29 challenge: “The butterfly effect”
Pythons - ASCII Art
Posted by pythons on 2020/03/24 22:34
Alone@Home - Day 3
Posted by prake on 2020/03/24 21:13
O. K. Team - It's alive!
Posted by Fedorov on 2020/03/24 20:50
The Wandering Planet - Idea
Posted by clingsz on 2020/03/24 06:20
Nothing Suspicious Here - Day 1 - Game Design In Progress
Posted by chrisyan2000 on 2020/03/24 03:46
Day 1 for me in the pyweek, had to skip the actual day 1 because of exams
Thinking about making a game that feels like "please don't touch anything", where a small action of yours will have huge effects
Ecotone - Day 2
Posted by catsanddo on 2020/03/24 02:04
I also planned out more clearly some of the "puzzles" and found that they were not very challenging, but hopefully it will still be fun if I have to roll with what I've got now.
Pythons - Struggles with the story line
Posted by pythons on 2020/03/23 22:56
Alone@Home - Day 2
Posted by prake on 2020/03/23 22:17
Go forth and Butterfly - Day 2 - flocking under control
Posted by coen on 2020/03/23 22:04
- Standard flocking rules - cohesion, alignment and the other one :-)
- Fixed force, e.g. wind or gravity
- Obstacle avoidance
- Goal seeking
- Multiple flocks with different rules and settings
Next: Different types and colours of butterflies. And some sort of game to go with it - some fun
Ecotone - Concept/Early Stuff
Posted by catsanddo on 2020/03/23 17:25
All of my graphics and controls will be reminiscent of classic rogue-likes because why complicate things with graphics when I can use a perfectly good "@" or "&".