Pyweek #24 challenge: “They're behind everything”

Family - F is for Family

Posted by shundread on 2017/10/15 10:45

After a few hours of pondering, I've finally come up with my game idea, and its requirements.

Game requirements:


  • Short – There's a lot of entries and I want the reviewer to get all the fun the game has to offer in 5-10 minutes.
  • Randomized – I've been thinking about developing an online dungeon crawling game, and I could use the content generation practice. This game, though, will not be online.
  • Shallow UI – A good immersive UI can be pretty good production value. The next best thing is a well-themed small UI that just offers what you need to get going in the game. The worst of all is a bulky, buggy UI that hasn't been polished to fit the game.
  • Simple graphics – I'm not a good artist, and I'm a terrible artist in a hurry. Let's take all the shortcuts I can take with the art and call it “artistic choice”.
Theme requirements:

  • Not conspiracy related – Let's be honest, I expect that at least 1/3rd of the entries is going to be conspiracy stuff.
  • Not sharknado – For similar reasons as above.

Because the theme pulls so strongly towards the conspiratorial mind, I decided to search a bit for inspirational quotes with the words “behind” and “behind + everything”, and a few interesting ones popped up:

  • Nothing is ever cut-and-dried. There's anguish behind everything. - Paul Rudd
  • Desperation is the raw material of drastic change. Only those who can leave behind everything they have ever believed in can hope to escape. - William S. Burroughs
  • I demolish my bridges behind me - then there is no choice but forward. - Fridtjof Nansen
  • Family means no one gets left behind or forgotten. - David Ogden Stiers

The actual idea:The quote about family is the one that hit me hardest, and second was the one about desperation. With that I'm tempted towards a short survival experience navigating dark areas, with creepy ambient audio (I'm happy to know a few places that just sound creepy so  I can spend a bit of time attempting to record it) and monsters lurking around, following you based on the sounds you make. And you gotta find your family. So it's a pretty happy setting. :^)

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buffalo974 - Day 1 - "Play Chemistry with Python"

Posted by Buffalo974 on 2017/10/15 08:31

Atoms and Molecules are behind everything.

Lets make a "pedagogic and funny" game.

I am brainstorming what i am able to do, the time available to me this week, how to show it interesting, pretty and handy.

Hmmm... Maybe a card game, with goal molecule to achieve and give points ?



I want to show you Thorpy library which works upon Pygame. It's a smart and clever tool.

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Just Read the Instructions! - Start!

Posted by encukou on 2017/10/15 08:23

I have an idea. I dreamt of it after I saw the five possible topics -- about four hours before the challenge start.
I'm glad "they're behind everything" won.

2 comments

No Entry - First Day? No , Birthday, in fact :)

Posted by xmzhang1 on 2017/10/15 08:01

haha, today is my birthday, so happy birthday to me! :) Nowadays, I really can not get age easiliy. say, when I was young, when people asked me :"how old are you?" I can answer the question without doubt, but now, when people ask me, 'how old are you?' first, I will think that I was born in 1984, then this year is 2017, so , I am 33, :) it is quite funny, but I have to say that I am not young any more, of course, I am still young. you know, the earth just running around the sun for 33 years. And just now, In the midnoon, I have a lunch with my master's advisor, I get my master degree in 2010, and how time flies!

OK, back to the pyweek dairy, in fact, I am stating at last week, using kivy, to build a tower defense game. Today, I know the theme, The theme is 'they are behind everything', thanks to gummbum, he told me the meaning last week, and by chance, it is the theme :)

About my game, I have to say that I have a pity, I am not sure I would finish it, because I meet a lot of problems, kivy is harder than pygame I have to say. I spend a whole day to parse tiled map, I tried pytmx, and kivent, but both failed, and I lose my patience, then I load the tiled map by my self, it is just .xml file and I can import using xml module, however, I failed in Linux, and finally, I save my tiled map in JSON, just use json.........

I am not sure I will finish this entry at last, but I will try my best. In the past pyweek, I am surprised about that other entries, wow, they can use pygame to do this and to do that. It is magic, and I want to do something chanllenge, no matter the final result, just coding, :)

ok, I am still dranked, I drank a lot of wine, because my teacher come to see me. and maybe I should stay awake, for pyweek :)

4 comments

Rodentopia - Day 1 - Brainstorming and Game Foundation

Posted by OrionDark7 on 2017/10/15 02:45

For a teenager, I think I'm doing pretty well in terms of time management.

        Anyways, I did some brainstorming today. I narrowed it down to a couple of ideas. I decided to take a safer route and instead of choosing what I would think is fun, I tried to ask my family and friends what they thought would be more fun. I'm still waiting for some of my friends to reply, but I think I've got a general idea of what I'm going to do.

        In the meantime, I started building a basic foundation for the game using the Pygame module. So far I have a loading screen, and I'm working on a basic menu screen. It's still got a long way to go (considering it's the first day.), but I'm working on it.

        I'm also kind of a clean freak, so I've been writing down all my ideas, documentation, and important information in a Notebook. And, I added a Table of Contents (yes, I'm a really, really, really organized person, you should see how clean my room is.).

Well, I'm gonna go to bed and work on this a bit tomorrow morning.

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. - .

Posted by Matt on 2017/10/14 18:08

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2 comments

daftspaniel11 - Day 0 - Warming Up

Posted by daftspaniel on 2017/10/14 07:29

I have been warming up by trying to remember how to code Python and try out Pyarcade. it seems an excellent library so far.


Not sure of the theme ideas - I'd like to have a go at coding an overhead racer or something with an asteroids style control (direction + thrust) or maybe something with tanks... We will see what happens.

See you at the starting line!

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WIN $$$ LAND - Warm Up

Posted by PyJ on 2017/10/14 02:05

I totally forgot python & pygame. I didn't touch it after the last challenge.
I need to check the Chimp tutorial first. I'm going to punch him as an initiation.

I also need to build my programming environment. I use Eric for IDE.
As I won't make a Windows binary file, I have to care about the compatibility btw Python2 and 3.
It's a bit confusing to install libraries of two different versions in a system.
I may make a virtual environment for it.

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Shadow Riddle - No thoughts

Posted by Yagimi on 2017/10/11 18:00

my second time sibmitting an entry to pyweek and again i'm looking to themes and... i don't have any thoughts. Thats creepy a bit cause last time it didn't end whole week. At least i'll make myself to admit that i'm to scared to start doing anything. Ok installed everything. this time will spend first day looking for art and sounds cause last week tried to make that on my own. Was a bad idea.

I had 

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Rodentopia - Stress is coming

Posted by OrionDark7 on 2017/10/08 20:27

Yes it sure is.


We're 2 weeks away. And now we have theme voting. So that's good. I'm scared, excited, and tense at the same time. This is my first PyWeek. And I'm really eager to do it.


I wish everybody else good luck. And if anybody needs cross-platform testing, I'm happy to help (I have Windows, OS X, and a Linux Distro.)

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