daftspaniel11

Don't make me regret this!

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Diary Entries

Day 0 - Warming Up

I have been warming up by trying to remember how to code Python and try out Pyarcade. it seems an excellent library so far.


Not sure of the theme ideas - I'd like to have a go at coding an overhead racer or something with an asteroids style control (direction + thrust) or maybe something with tanks... We will see what happens.

See you at the starting line!

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Day 1 - Overhead Boat Game

Day 1 has been a good day - only done a few hours but solid progress. Getting my head around Pyarcade too.


The plan is for an overhead boat game where you rescue people from the water and return them to your base. This is all a government conspiracy, of course, so the hidden budget ops trained sharks will be attacking real soon. Also some black helicopters may fly overhead...

The boat zooms about pretty well and the various debris spins and floats around. The rotation and scaling features of Pyarcade are so easy to use. The trail behing the boat is okay but I am sure it can be improved.

Everything being kept on GitHub if you wish to take a look. Sleep time!


Day One Screenshot

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Day 2 - Shark (Py)Week

Oh yes - today the Sharks were let loose to eat the survivors floating in the water. Points can be gained for picking up survivors and taking them home.


Lots of code organisation going on and some optimisation (didn't really need 80 circles drawn for the boat trail every frame). Also got organised with a list of tasks in Google Keep.

Day Two Screenshot

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Day 3 - Basic Black Helicopters

One of today's aims was to end with a bit more of a 'game'. So the player now has a boats (lives) which can be lost and leads to a Game Over screen and a title screen (text for now). The basic black helicopters were added - animation and mine dropping to follow tomorrow. Resisted play with the GFX files too much other than to redesign the rescue boat shape and add the chopper. Hoping to spend time Fri/Sat on audio and graphical polish.


Day Three Screenshot

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Day 4 - Making It Mine

Very misc tasks tonight with the most important (and dangerous) being the mines dropped by the black helicopter. Still undecided whether to allow the player to shoot. Tomorrow will be more shark work and some sort of rescue boat explosion.


Day Four Screenshot

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