August 2015 challenge: “Data data data”
invisipin - invisipin: Done
Posted by Tee on 2015/08/15 22:10
Looks like I'm done, with a couple of hours to spare. Maybe after all these Pyweeks I'm finally figuring out how to manage the scope of my game? Nah...
I'm satisfied with the result. It's my usual stuff: I try to implement some idea or mechanic that I haven't seen around. This one is fairly experimental, so I don't really know how fun it is. Hopefully some of you enjoy it!
Navigating The Data - 3 hours to go
Posted by shundread on 2015/08/15 21:02
Forget "polished". Let's aim for "playable, somehow".
Hacker Intrusion - Well crap
Posted by paeron on 2015/08/15 16:16
More Data is Required - Day : TOO LATE, human coding has failed.
Posted by GrumpyGrizzly on 2015/08/15 14:27
Cleanerbot - Some progress
Posted by etmaifo on 2015/08/15 11:47
Wikipedia 1942 - Pretty much done
Posted by benoxoft on 2015/08/15 07:54
Not your data - Day ?: panic
Posted by Gato on 2015/08/15 05:48
It looks nice and I'm having lots of fun, but there are still many things missing. I hope it will at least be playable by the deadline. In particular, some thing I would have really liked that just won't be there are sound, more than one level
Anyway... back to coding
Rushing Mania - Progress Report - Day 6
Posted by ApathysBlessing on 2015/08/15 04:38
master47pyw20 - Day 5 or 6?: Game works, all 25 levels have been done. Only few things missing.
Posted by Master47 on 2015/08/15 00:47
Fragmented ~A Dying Land~ - Day 6 progress
Posted by Jjp137 on 2015/08/15 00:09
Basically, I've found some appropriate sounds, I've been making levels using my messily-coded level format, and I haven't wrote a word of the story at all. Also, I fixed a few bugs that popped up while making the levels, although I think there's this weird collision detection bug that occurs really rarely and that I can't reproduce. That might just stay in there, sadly :(
The code is pretty much done at least, and I'm happy about that :)