Looks like I'm done, with a couple of hours to spare. Maybe after all these Pyweeks I'm finally figuring out how to manage the scope of my game? Nah...
I'm satisfied with the result. It's my usual stuff: I try to implement some idea or mechanic that I haven't seen around. This one is fairly experimental, so I don't really know how fun it is. Hopefully some of you enjoy it!
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