October 2014 challenge: “One Room”

Get Out - Final Push

Posted by renuncln on 2014/10/11 19:19

We have been working hard all day to get this game into a GAME. Somehow it is all pulling together and I have moved from being afraid that we won't be able to submit anything to trying to figure out how much we can stuff into the game before the deadline.

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Joe's Furniture Removals - Day 7: Joe's Furniture Removals

Posted by mit-mit on 2014/10/11 18:32

Eeeek ... last minute scrabble to submit. Finished just about everything I wanted to do, missing a few final touches, and didn't get a chance to do extensive testing :( ... really hoping that it works ....

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The Never Ending Dungeon - IT'S DONE!

Posted by raubana on 2014/10/11 18:09

I've submitted my very first PyWeek entry at 2:08 PM (-4 GMT) on 10/11/2014 with about 5 hours 51 minutes to spare. I hope people like it :D

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Pacewar - A slight paradigm shift: reduction instead of addition

Posted by onpon4 on 2014/10/11 17:37

Version 1.4 makes one major change to Pacewar: instead of adding ships to the losing player, it takes away ships from the winning player, down to a minimum of 1. This has two effects: one, the game doesn't become slower as the game progresses (it becomes faster as the game progresses instead), and two, it gives more of an advantage to the losing team (which is very slight, but adds up). Version 1.4 is available here:

https://pyweek.org/media/dl/19/onpon4/pacewar-1.4.zip

And there's a version with low-quality music here:

https://pyweek.org/media/dl/19/onpon4/pacewar-1.4-lq.zip

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Get out - Explanation

Posted by HipetyHopit on 2014/10/11 17:26

I did not think I'd have time for pyweek this year, but I ended up with an afternoon to kill, so I decided to try to code a game completely on my smartphone. This is the result. The first version is the original file written on my phone. For the final I did a bit of bugfixing on a borrowed Mac. This is an oldstyle textbased RPG puzzle. Try commands untill you figure out what works. Try "help". If you are really stuck, the sourcecode should also help. Good luck...

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The Never Ending Dungeon - I think it's done!

Posted by raubana on 2014/10/11 17:01

The game, I must admit, is incredibly short. Still, it's pretty fun and there's a lot of potential with this project. Now I just have to get people to test it out, in case there's something I forgot.

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The Family's treasure tale - First submission

Posted by sremot on 2014/10/11 16:45

We got our first submission. We could create a standalone executable using Pyinstaller. We did not tell it sooner, but the source is also available on github.

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Get Out - Almost Done

Posted by simons7er on 2014/10/11 16:07

After a long week of little activity(besides getting a working menu system) we are finally starting to get at the specific game mechanics. For example we now have a life reduction system as well as an ammo deduction system. Although we have not added a game over sequence yet(you will live forever) we will most definitely have it by the end of the day. Keys are now one of the main focuses of the game there are only ten but by collecting all of them you will be rewarded by a YOU WIN sequence(also not yet added). All and all...Almost Done!

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One Room RPG - Day #7: Finish?

Posted by petraszd on 2014/10/11 15:50

I've managed to finish my mini-game. Really simple and really stupid. But You can win and You can loose. And winning or loosing depends on player's actions. So, it is a game. Yay!. I probably package and release it tomorrow. Unless I will find some time tonight. If I will -- I will try to polish it a little bit more. If not -- I will call it a end.

Source code: https://bitbucket.org/petraszd/pyweek-19-one-room-rpg

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Fast Food - Code on Github

Posted by Mach_5 on 2014/10/11 15:15

All the code is on github:
https://github.com/spadgenske/Fast-Food

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