April 2007 challenge: “The only way is up”

Spy Challenge - The Rather Ordinary Game Project - Pulling out

Posted by ajdlinux on 2007/04/07 10:58

With 13 hours remaining, having not done *anything* on the entry today and having *nothing close* to an even slightly playable game, I'm pulling out.

I'm planning to enter next time, and spend a fair bit of time before the contest getting familiar with the libraries.

As for all the graphics and stuff I've put here so far, consider them to be GPL2+.

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Gin & Pythonic - First playable release is up

Posted by jvloothuis on 2007/04/07 10:16

Our first playable release is up. It is quite complete (only sound is missing).

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Century of the Fruitbat Moving Picture Publishing Company - with 1000 elephants - Friday night - possible final entry of UP UP AND AWAY

Posted by saluk on 2007/04/07 08:22

Final (beta)
After much work and much laughter at all the silly aspects of the game, we have put together something that can actually be played and completed - if you are extremely lucky AND know exactly what you are doing. The readme gives a good description of the strategy to win. Bandits are the most annoying feature ever, but they are funny the first few times they wipe you out.

Many more features we want to add, but will probably be cut - we'll see what we can do tomorrow.

Good night, and good luck

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Blancmange: Kid Bandyhoot's Adventures (in cylindrical coordinate space) - Windows Vista & OpenGL.. OUCH

Posted by skaro on 2007/04/07 08:00

I've heard the rumors about Vista and openGL, but this is pretty unbelievable.. A geforce 8800GTS on a core2 duo with nvidia's latest beta drivers is getting 14 frames per second on our game, while a radeon9800 on an athlon xp 2500 is getting the full 60. I can understand them having to adapt to a new driver model, but that seems a little bit extreme! Has anybody else experienced Vista silliness? *SLEEP NOW!*

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Gizmo - More Goodies

Posted by gizmo_thunder on 2007/04/07 05:39

  • Water splash when explosion near water surface.
  • Water splash sound.
  • Screen shake when mine explodes.
  • Improved scoring system
  • Removed one of the clouds image.

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Team Quicksilver - well, it comes done to the wire...

Posted by RB[0] on 2007/04/07 03:58

we got a lot done today, but we have a whole load of stuff to do tomorrow, currently the game just prints YouWon or YouLost and then crashes when the game ends :(
I'm going to bed early tonight, so I can get a jump-start on the day tomorrow :)

MUST HAVE ADDITIONS:
We still need a ReadMe,
a menu system,
level fade-ins/outs,
stringing scenarios together,
implement the last of the graphics(I hope that doesnt take more than an hour max),
and remove current music ;)

POSSIBLES include, in order,
making more/better tiles
getting/making sfx/music
addition of an endless game mode.

Whew, that might get tight.

Anyone have any particluar requests/comments/errors for the game?
Also, when you close the game, the fps will be printed, if ppl could tell me what they are getting, in case I need to optomize the game any.

Thanks! and good night :)

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Phoenix is the cuttest Kitty in the world! - Oh my, we might not make it

Posted by ripter on 2007/04/07 03:29

School got in the way (shouda skipped classes :P ) I have to rewrite the scrolling section of the code, so I don't think we'll make it, but we'll try!

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Cameron Blackwood - Yeeew.

Posted by korg on 2007/04/07 01:41

So much for pyweek4... lucky me... i got the lergy. :-/

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PyTower - Working (I hope) version

Posted by Mikle on 2007/04/07 01:29

Well it's finally starting too look like a game, with money, and intro, even people buying your houses (you don't see them though :().
Try it and drop me a line...

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PyBlockTower - PyODE and Ubuntu

Posted by Tigga on 2007/04/07 00:00

I just found out that the latest version of PyODE isn't packed with Ubuntu. In the older version you can't assign attributes to objects, and I was relying on that for a fairly important (gameplay-wise) chunk of my code.

Just a heads up for anybody using PyODE. Check the changelog here here for a full list of changes Ubuntu users probably won't have.

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