Working (I hope) version

Well it's finally starting too look like a game, with money, and intro, even people buying your houses (you don't see them though :().
Try it and drop me a line...

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I tried to test your game and got this error, I'm not sure which type of image it is, but my guess is the tif
Program failed, here's a detailed explanation:
Unsupported image format
Taceback stack:
Traceback (most recent call last):
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 430, in main
    game_instance.run()
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 140, in run
    self._show_start_menu()
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 153, in _show_start_menu
    start_menu.start_menu()
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\menu.py", line 122, in start_menu
    self.chosen_item.call()
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\menu.py", line 53, in call
    self.callback()
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 206, in main_game_loop
    self.hud = menu.HUD(ini_list_to_rect(self.hud_areas_options["hud_rect"]), self.game_ini_path)
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\menu.py", line 171, in __init__
    self.sur_hud, rect = data.load_image(data.filepath(self.options["hud_bg"]))
  File "C:\Documents and Settings\Tim\Desktop\0.65\lib\data.py", line 36, in load_image
    image = pygame.image.load(path).convert()
error: Unsupported image format
I'm gonna change it ASAP, but why can't you load tif s? Maybe I should give out libtiff.dll with my code or make it a dependency? I mean it's a quite known format, you can't just expect me to use bmp :)
Well we'll c, but don't worry you will be able to play it in the end...
.tif is not a common format even if it is known, you should at least make it a dependancy. For windows it's probably a good idea to distribute the dll as well.