September 2021 challenge: “Neverending”
Plants vs. Fungi - End of day 2
Posted by Quikli on 2021/09/21 01:23
The Grind Never Stops - Starting out
Posted by Cragon2409 on 2021/09/20 23:15
I also implemented some basic movement controls for the player, and a shadow that shows when they jump.
Axium - Day 1 (Monday)
Posted by mauve on 2021/09/20 21:46
I started my game today, as I wanted to spend Sunday with my daughter. The late start let me spend some time thinking about what game idea to do. I've ended up committing to the idea of a space shooter. I think the genre is not very fresh, but it does provide a good test bed to develop game engine technology.
So far I've created a ship you can fly around with the joystick, and AI enemies that swarm and attack, and which you can shoot. They come in never-ending waves.
Untriex - Day 1 and 2
Posted by Untriex on 2021/09/20 21:06
That is all for today and hopefully see you tomorrow.
Never Ending dungeon - Day 2
Posted by PyDude on 2021/09/20 17:13
SCREAMING_SNAKE_SHOOTER - First day of work
Posted by Kronifer on 2021/09/20 14:45
We start brainstorming and developing today. The most prevalent idea seems to be a 2D shooter about debugging.
The Neverending Quest - Day 1 and 2
Posted by JustAnotherCode on 2021/09/20 13:58
I have gotten an idea for the game!
Relearnt some pygame.
Wrote some code to make preformance 100x times better! And also made it so I don't cap the fps and you can get as much fps as your pc can get.
Day 2:
Worked some more on the player.
Added particles.
Started working on physics (might finish it before the day ends).
Wild Campers - Hero defence with Tower defence
Posted by Hiross on 2021/09/20 13:50
Infinity Slasher - Deciding to use Godot Python
Posted by MysteryCoder456 on 2021/09/20 13:24
Now that I'm using an Engine I'm much more comfortable with I can finally start making actual progress with PyWeek 32 :D
Never Ending dungeon - Day 1
Posted by PyDude on 2021/09/20 11:51