Deciding to use Godot PythonRelearning pygame seemed like too much of an undertaking in this short amount of time. I couldn't do what I wanted to do with my game in pygame. So, I decided to switch to Godot, something I'm much familiar with and used to, for PyWeek. Of course, I'm using Python to code game logic (or am I? (I am please don't disqualify me hehe)).
Now that I'm using an Engine I'm much more comfortable with I can finally start making actual progress with PyWeek 32 :D