The challenge will start in 3 hours (2 hours and 40 minutes) and i already know this will be challenging. My week is already packed with school, project and driving license, so i will have less time than last time. But nevertheless i am exited for this week and i will try my best, because now i am alone for this challenge.
Now i am going to sleep and see you tomorow.
I decided to make infinite random generated "dungeon". I worked on random generation these days. It was pain getting it working in pygame and also to make hitboxes. But it seems to work now, so i have playable demo. Now i only need to add enemies, weapons, animations, textures and random spawning of weapons and enemies based on lvl. It seems like lot of work, so i hope i will be able to finish it by the deadline.
That is all for today and hopefully see you tomorrow.
This is bad. I only made proof of concept, because i had no time. I will probably just release demo of functions in my game (random generation, no menu, no sfx, maybe even no combat). I am sorry for that. Maybe i will be able to make some adjustments today and tomorrow, but i do not think so. I am really tired today and i must go out with family tomorrow.
I will post updates tomorrow evening.
So i uploaded my game...
It is more like Proof of Concept, because lot of planned thinks are missing (textures, menu, sfx, progress, leveling, health, combat,...)
I released it only to show, how i worked on random world generation, because it was big challenge for me.
I knew i had hard week ahead of me, but i did not think it would be this hard. I had time and energy to program only for three days.
See you next PyWeek.