September 2022 challenge: “The Red Planet”
Red Planted - Animated Cursors are more fun
Posted by thp on 2022/09/10 08:40
BeatSpace - Failure
Posted by ProfessorCode on 2022/09/10 07:50
tasty red bean simulator - day 7 - finished
Posted by speedlimit35 on 2022/09/10 02:13
please let me know if you have any issues here!
Red Planted - Final touches
Posted by thp on 2022/09/09 23:35
The red planet: The planet of the King - The pile of code slowly starts to be playeable.
Posted by DR0ID on 2022/09/09 21:56
Project Aries - Log Day 6
Posted by AfterChange on 2022/09/09 21:37
Was able to refactor and fix the code in 30 minutes(sort of, there are still issues in the code)
I am very happy with the progress so far. Hopefully we can polish it enough before the deadline.
Dr. Farb's Huepocalypse - Writing a "color platformer"
Posted by larry on 2022/09/09 15:32
We're writing a "color platformer". The idea is, you can switch colors on and off in the world. If a platform is red, and you turn off red, the platform disappears and you won't collide with it.
It's mostly preliminary art for now. You're the snowman-looking dude, the glowing red thing is a switch, the mushroom-y things are checkpoints. Collect the gems.
Here's the starting position:
If you move right and touch the red switch--
you turn off red!
Physics and collision has eaten an outsided portion of our time. But at this point I think the game feels great.
Celeste is our north star for good-feeling platform game. Many times this week I've reviewed the "Why Does Celeste Feel So Good To Play?" video from Game Maker's Toolkit and Maddy Thorson's thread on Twitter about Celeste's physics concessions that make the game more fun to play so I can accurately steal their lovely ideas. This is my first time implementing "coyote time" and what I'm calling "wall scraping", and I'm looking forward to "jump buffering" next. I don't think we're gonna do an "air dash" though.
tasty red bean simulator - day 6
Posted by speedlimit35 on 2022/09/09 07:33
today i worked on cutscenes, music and decorations.
I think I improved a lot from last time and I'm surprised what I could make in 3 days so far (starting 2 days late).
Alien Dash - dang
Posted by Qwerty on 2022/09/09 03:30
MERC - Good Luck everyone. I'm signing off.
Posted by DragonMoffon on 2022/09/09 02:10
Goodluck everyone else!