September 2006 challenge: “The Disappearing Act”

The Bishop and The Warlord - PostWeek update #1

Posted by bishop on 2006/09/11 23:39

Well, after some renewed post-PyWeek efforts yesterday and tonight, the game is really coming along. You can extract the treasure from those thieving sea dogs by provoking the wrath of the Bermuda Triangle. It's a shame I can't post an updated screenshot, though. Perhaps another site will have to do for all that.

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The World Dissolved - End of "The World Dissolved" in Windows

Posted by Phil on 2006/09/11 17:17

For those of you running Windows, you may want to run it from a command line before finishing the last area (the return to the marsh). If not, you'll miss the breakdown of how you did at the end. Sorry about that; I totally forgot that Windows automagically closes the window after the application finishes running.

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SenacSP SIGGAMES - Day #Final

Posted by jacober on 2006/09/11 03:53

Well, that´s it... I think doing this by myself got me out the path. Still, I´m some steps ahead in python programming, although having stumbled on a rotating stone ;)

The disappearing tiger will be back!

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The Olde Battleaxe 3 - bugfix and funny screenshot

Posted by philhassey on 2006/09/11 01:21

Hey -- I was glad to hear that my entry worked for most everyone. Unfortunately, due to a weird palette trick I was using, my entry didn't work correctly on a couple of systems out there. If you were one of those people -- you saw this on one of the screens:

I spent a bit of time trying to fix this bug and was able to reduce the problem down to this:

And after a bit more work, I got the screen working right. All the art now renders correctly.

So if you were one of those folks who the entry didn't work on their computer, you can either play my entry on a friends computer (where it will likely work) or download the bug fix.

Windows | Source

Please note -- this update does not count as my official entry. Please judge the one you got from the pyweek site or the torrent.

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Entrance - No module named _curses

Posted by fidlej on 2006/09/10 22:13

If you meet this problem on Windows, just remove the unused
import curses.ascii
from src/Console.py

Thanks.

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Bouncy the Hungry Rabbit - ADMIN: torrent has 2 incorrect files

Posted by richard on 2006/09/10 22:10

You will need to download the entries for "PyCor" and "Kiwi" from their entry page, ignoring any entry in the torrent for them. Sorry for any confusion.

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ThreeLittlePygs - Our game...

Posted by RB[0] on 2006/09/10 16:43

It seems with the dead-line we had a few things missing.
I thought I would put them all together here.

I had some miss-communication with our level designer so all of the levels above 3 will result either in instant failure or instant win :/.
email me at roebros@gmail.com if you would like the fixed levels.

The game is missing some documentation in the help pages that tell you how to reconfigure the keys and/or set fullscreen mode....
You can configure any of the keys in the game in the config file, you can alo set fullscreen to true if you want it.
Two rules!(this is partly what messed the levels up :( )
You must have a space or line break between every word,
the ':' is considered part of the description of each key and must be placed next to any identifier, ie(full = full: - for fullscreen)
So to set fullscreen mode you would have

full: true
instead of
full: false

Sorry these werent fixed in the game.

You can also edit any of levels that are there to anything you want,
Adding levels takes more work though ;)
Simply follow the rules specified for the config file above and use the first level as the reference point,
not the level you wish to edit!

Enjoy!

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Crunchy Toads - Linux patch

Posted by skaro on 2006/09/10 15:22

So close...
It almost works on linux unchanged.
in engine.py line 195 needs to be changed from:
mapinfo.append((rname,posn,kwargs))
to
mapinfo.append((rname,posn,kwargs.strip()))

ohwell, not toooo bad for never testing on the platform.

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Saturday Night Ninja - the disappearing clothes - Problems with the torrent

Posted by pdallago on 2006/09/10 14:53

If you're getting an error like this:

File "H:\Shared\Games\pyweek_sep2006\pyweek3-all\SaturdayNightNinja\gui.py", line 1510, in interpreter for bgImage,time,titleColor,title,textColor,text,music in self.scripts: ValueError: need more than 6 values to unpack

it's probably caused by the torrent containing the wrong version of our game. Please use the link at the top of this page to download "snn-final.zip" and try that.

An alternative solution is to use Escape to skip the cutscenes, but I advise you against doing that, 'cause you'll be missing one of the funniest parts of our game. :-)

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MindlessGS: The Return - Already over?

Posted by Ron on 2006/09/10 13:36

Oops :)

I was at home for the weekend, and I tought pyweek will finish tomorrow. I made some minor improvements, will upload those for anyway, just for gameplay's sake.

I can't wait to test the games!!

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