April 2007 challenge: “The only way is up”
Team Spîk - Basic Cellular Concept Demo Finished
Posted by feakk on 2007/04/04 04:41
The Black Shoe - The problem with physics simulations...
Posted by erik on 2007/04/04 04:34
PyClimb - No Slashdot!
Posted by wegstar on 2007/04/04 02:42
Just a random thought while I was programming: Hopefully pyweek.org will not be slashdotted any time soon, or else this competition would be ruined due to the Slashdot Effect- pyweek would most likely be knocked offline by all those visits for about a day; if pyweek is slashdotted on the last day, no one would be able to upload their submissions :-(
PyTower - Third day
Posted by Mikle on 2007/04/04 00:48
mspring - Request for help with 3D vector math
Posted by mspring on 2007/04/04 00:14
- I want to use glRotate() to rotate the ship around the y-axis a certain number of degrees so that the ship faces the direction (in the x-z plane) it's traveling.
- I have two vectors: the direction vector represents the direction I'm currently going, and the goal vector represents the direction I want to go.
- I want to calculate the angle (in degrees) between the two vectors. This is the angle I need to rotate the ship.
old_direction = direction.normalize() direction = goal.normalize() angle = math.acos(old_direction.dot(direction)) * (180.0 / 3.1415927) if steer_left: rot.y += angle * -1 else: rot.y += angle glRotate(rot.y, 0, 1, 0) # Draw the shipWhen I do this, the rotatation of the ship lags behind the direction it's actually moving. Any ideas about what I'm doing wrong?
Century of the Fruitbat Moving Picture Publishing Company - with 1000 elephants - First demo
Posted by saluk on 2007/04/03 22:33
The link for this amazing masterpiece is located below, but as this is a special early preview version, we ask that you keep it secret - we don't want to build up hype too much yet.
secret link, don't click unless you belong to the fruitbat secret society
Spy Challenge - The Rather Ordinary Game Project - Started coding
Posted by ajdlinux on 2007/04/03 22:13
RopeSwing - End of Day 3
Posted by SimRex on 2007/04/03 21:54
That'll teach me not to arrange to visit family during PyWeek! Need to prioritize better! ;)
Super Spelunker - YouTube fun
Posted by mangobrain on 2007/04/03 21:52
Not everybody wants to risk getting distracted during the week by playing someone else's prototype, which has no doubt just become playable enough to be vaguely fun (otherwise why would they upload it?). Also, I reasoned that anything that gets our little contest a tiny amount of free publicity can't be a bad thing.
Here we go then: instead of uploading a prototype of my game, I recorded myself playing for a minute or so using XVidCap, and uploaded it to YouTube here. The actual game is slightly faster (XVidCap CPU usage gets in the way) and smoother, obviously, but there you have it.
Now, if I can tear myself away from flying through tunnels for long enough, it's time to add some enemies. Oh, and a respawn action would be nice, too. ;)
Career - Engine is ok
Posted by fidlej on 2007/04/03 21:44