|
0AI - Artificial Ineptitude (0AI)
|
gilvsthedevil-1.0.tar.gz
— 0ai final submission: gauchito gil vs the devil v1.0
(12.68 Mbytes
on 2008/09/14)
This is a team entry consisting of cami, facundobatista, leito, lucio, Macarse, NicoEchaniz, ricardokirkner.
|
|
|
3rd Project by Me (pw7_trobadour)
|
Aluthea.zip
— WIP Version - See the Readme.txt
(6.99 Mbytes
on 2008/09/13)
this is my third pyweek and as everytime i'm looking forward for great entries and a lot of fun. This is a solo entry by Trobadour.
|
|
|
7th the First (7th1st)
|
hook_the_shoot-1.0.1.zip
— Hook the Shoot
(4.41 Mbytes
on 2008/09/13)
Garfio is lost in Liebana Caves. It have a mighty hook but a limited amount of strings. can he get to the exit? This is a solo entry by zhen.
|
|
|
_SeaBoy (SeaBoy)
|
cecilia_music_game-1.0.zip
— Cecilia Music Game by Juanjo Conti
(12.81 Mbytes
on 2008/09/14)
This is a Music Game, a you-listen-a-song-and-try-to-reproduce-it one. I hope you enjoy it.
BONUSTRACK: it has photos from my travel round Brasil. This is a solo entry by Juanj Conti.
|
|
|
allefant7 (allefant7)
|
allefant7-1.0.zip
— final
(533.34 Kbytes
on 2008/09/13)
This time the Allefant is in isometric 3D! This is a solo entry by allefant.
|
|
|
Arctic Paint: Gondola (yat)
|
Gondola-1.0.2-win.zip
— Gondola 1.0.2 Windows Binary
(16.25 Mbytes
on 2008/09/13)
Gondola-1.0.2-linux-bin.tar.gz
— Gondola 1.0.2 Linux Binary
(14.35 Mbytes
on 2008/09/13)
Gondola-1.0.2-src.zip
— Gondola 1.0.2 source
(8.96 Mbytes
on 2008/09/13)
The ultimate gondola shipping, shape sorting, barge unloading game of all time.
Get the right shapes to the right places to score. But be warned: there are only a limited number of islands to build on and longer cables are expensive! Sort wisely to minimize loss.
This is a team entry consisting of joey101, mmarshall.
|
|
|
Ascension (Ascension)
|
game_final.zip
— Ascension
(66.83 Kbytes
on 2008/09/13)
Attempt to reach the peak of a never before climbed mountain using a specially designed pendular climbing machine.
The PAC (Pendular Ascension Chamber) has an integrated cable gun, which will launch high-elasticity climbing lines. The HEC lines are each fitted with an automatic grappling iron which will latch on to any secure surface.
Your challenge, is to climb in to your brand new PAC and use it to go where no man or machine has gone before, to the top of Knot Mountain.
This is a solo entry by andyb.
|
|
|
Awesome Block Game 5: Quadrangles of fury. (abg5)
|
abg5.zip
— AHHH
(735.81 Kbytes
on 2008/09/14)
First I started with a mario galaxy 2d type game, abandoned that, started a puzzle game, ran into a big problem, had to code around it to avoid that. I didn't get as many difficult or fun elements in my game as I wanted but I'm happy with it.
Also, if you run python2.4, you need to define the all() function as it's builtin for 2.5. This is a solo entry by eugman.
|
|
|
Awesome Team of Amazing Batness (Batmen)
|
Crazy_Atropos-1.01.zip
— A one-button strategy game of WORLD DOMINATION, where you play as one of the Fates and cut the
threads of your people to conquer the world! EDIT: Added in the Art credits and change to .zip
(561.35 Kbytes
on 2008/09/14)
Manage your Orange empire of Greece through the lives of others! Promote those who think like you, and condemn those who do not suit your master plan.
This is a team entry consisting of Penguin, pyKevin.
|
|
|
bodiddlie (bodiddlie)
|
cleanse-final.zip
— Cleanse final submission
(18.29 Kbytes
on 2008/09/14)
This is a solo entry by bodiddlie.
|
|
boiserm (StreetSurf)
|
StreetSurf-0.4.zip
— Final Entry
(892.06 Kbytes
on 2008/09/14)
You're a cat on a trash can lid, and you've managed to catch a string dangling from a passing tuna truck. Catch all the tuna you can while avoiding sidewalk obstacles!
(This is my first attempt at PyWeek, and my second attempt at making a game of any kind) This is a solo entry by boiserm.
|
|
|
bootlace (bootlace)
|
bootlace-23-56.zip
— Slightly adjusted gameplay....
(181.67 Kbytes
on 2008/09/13)
Ahh! missed 6 days! OK, I'll do a one-day game. This is a solo entry by scav.
|
|
|
Camel walrus studios (tinyduck)
|
heartfeltnightsong-final-3.zip
— Final submission
(39.41 Mbytes
on 2008/09/14)
A text based graphical adventure game.
The game is fully playable; if you get stuck, it's possible you're not trying hard enough. If in doubt, file a bug report on http://code.google.com/p/tinyduck/.
This game requires Python 2.5 and Pygame 1.7.
This is a team entry consisting of j-1, jakob, Rkey.
|
|
|
CampInvisible (CampInvisible)
|
FishingFrenzy-1.dmg
— Fishing Frenzy 1.0 Mac Binary
(19.32 Mbytes
on 2008/09/14)
fishing_frenzy-1.zip
— Fishing Frenzy 1.0 Source (all platforms)
(4.86 Mbytes
on 2008/09/14)
Fishing_Frenzy-1-win32.zip
— Fishing Frenzy 1.0 Windows Binary
(9.27 Mbytes
on 2008/09/14)
Fishing Frenzy is a mad-cap arcade-style game of skill and speed as you struggle to haul in as many fish as possible while avoiding debris and the dreaded electric eel!
This is a team entry consisting of caseman, cbean, eric, htormey.
|
|
|
Canaraberican (Eyebrows)
|
yoyobrawl1.1.tar.gz
— YoYo Brawler v1.1
(11.88 Mbytes
on 2008/09/14)
Scrolling brawler game in the spirit of the old arcade games like Double Dragon and Bad Dudes. Requires pyglet and avbin.
Known Issues:
Yo-yo won't shoot (you just see little white circles
emanating from the center of your dude)
Solution: restart game
Low framerate
Solution: this game plays at 60fps on my macbook, but only around 30fps on
patrick's powerbook. We think it is due to more features being enabled in
the powerbook. Our best workaround is to edit the code in visualeffects and
soundeffects and just remove all the AddListener lines.
Exception when running with Python2.4
Solution: comment out the "finally:" line in data.py and dedent one level
the following line, wich reads "fp.close()"
This is a team entry consisting of arcticclear, patrick, sjbrown.
|
|
|
Century of the Fruitbat PyWeek 7 Crack Think Tank Game Developers Extroardinaire (fruitbat7)
|
dreamofstring-1.3.zip
— Bugfix release - actual readme included, and more info from the gui so you can actually
understand how to play.
(1.67 Mbytes
on 2008/09/14)
Bringing games kicking and screaming into the Century of the Fruitbat. Never holding their hand and showing them the way politely.
I dream of string is an oldschool puzzle adventure game, where your quantity of string and how you use it is of the utmost importance. Help an unnamed string-based lifeform reclaim favor from his people after they kicked him out for being too short. Your quantity of string is used to solve puzzles, which ramp from very easy to fiendishly difficult. This is a team entry consisting of Don Blake, saluk.
|
|
|
Cine-Science Logic (CS-L)
|
littlest_goddess_src_1.0.2.zip
— Compatibility fix for the shader, better installation instructions
(24.34 Mbytes
on 2008/09/14)
Our game is about a little goddess called Devika, shes lost her pet, help her find him in an atmospheric platform game.
Known issues: If the screen appears black, please run the game with '--noshaders'
The people of Cine-Science Logic are: Gord (engine coder) and ZeroByte (art, additional code)
This is a team entry consisting of gordallott, ZeroByte.
|
|
|
ConkWest (ConkWest)
|
ConkWest-1.0.zip
— Our final submission!
(3.02 Mbytes
on 2008/09/13)
TBA This is a team entry consisting of Rexette, SimRex.
|
|
|
Days of Tsunami: Substring racers (anotherpupo)
|
tsunami-1.01.tar.gz
— Final release
(17.63 Mbytes
on 2008/09/14)
Race the seas of the world looking for fame and money!
Known bug: the game gets slower after each race. If you quit and restart everything works fine, and your score is kept. Sorry, didn't caught that during testing :) This is a team entry consisting of dmoisset, elachuni, gaston770, ra, sicotronic.
|
|
|
Dussigned By Cats (DBCgames)
|
snake_rpg_final.zip
— FINAL ENTRY - BEST
(5.63 Mbytes
on 2008/09/14)
snake_rpg-v1.1.zip
— Snake RPG - v1.1
(5.42 Mbytes
on 2008/09/14)
snake-rpg_contest_version.zip
— Final Entry - Contest Deadline Version
(905.82 Kbytes
on 2008/09/14)
Snake, hero of the classic and conveniently public domain snake games (as found on old cell phones everywhere), is BACK! And stuck in a dungeon! With monsters and treasure!
This is a solo entry by myke.
|
|
|
Entry PyMike 007 (pymike7)
|
mrfuze-1.2.zip
— Added help, credits, and fixed a boss bug.
(13.96 Mbytes
on 2008/09/13)
mrfuze-1.1.zip
— Final release! Fixed some silly bugs
(13.96 Mbytes
on 2008/09/13)
Dr. Bobmer and his Ubre-Bombs
The evil Dr. Bobmer is executing his evil plan of destroying the world! He has set a series of Ubre-Bombs across the world and then... he actually lit the fuses! Only the daring Mr. Fuze can blow out all the Ubre-Bomb fuses and save the world from Destruction!
Project homepage This is a solo entry by pymike.
|
|
|
focaskater (focaskater)
|
pyweek_7_0.04.rar
— YEAH firt upload!!! ....but unfinished..but first upload :D
(25.35 Kbytes
on 2008/09/14)
I hope to remember the competition this time... This is a solo entry by focaskater.
|
|
Forrest and Andrew (f_and_a)
|
f_and_a2.zip
— Final2
(802.92 Kbytes
on 2008/09/14)
A quick collaboration by two guys who wanted to enter. You know, to learn and have fun and stuff. Read the last diary entry for parts we may have left out of the final submission. This is a team entry consisting of forrestv, jabagawee.
|
|
Grant Cox (maular)
|
grant_cox_pyweek_sept08.zip
— Final submission source
(519.65 Kbytes
on 2008/09/14)
First attempt at Python and PyWeek! :)
Well, PyWeek is over now. The game didn't end up where I'd hoped, but it was a good learning experience nonetheless.
See you all next time :) This is a solo entry by maular.
|
|
|
Greg's 7th PyWeek Entry (greg_pw7)
|
BellRunner-0.5.1.zip
— Fix Python 2.4 and 2.5 compatibility bug
(1.37 Mbytes
on 2008/09/14)
BellRunner-0.5.zip
— Bell Runner 0.5
(1.39 Mbytes
on 2008/09/13)
If you're old enough and Apple enough, you may remember a fun little platformer called Lode Runner. This is the same, only different.
Brother Albert is an apprentice bellringer who's just starting to learn the ropes. Help him ring the bells in the right order to open the exit. Get through all the churches and earn the title of Master of Bells and Whistles (or just bells, anyway). This is a solo entry by gcewing.
|
|
|
iDG United (idg)
|
BungieChopper-Mac-0.52b.zip
— Mac version of Bungie Chopper. Does not require Pyglet or avbin.
(10.67 Mbytes
on 2008/09/14)
BungieChopper-0.52b.zip
— Drive a helicopter with a gunner suspended by a bungie cord through a warzone full of enemy
helicopters, airplanes, and turrets. Speed improvement from 0.52.
(2.92 Mbytes
on 2008/09/14)
Drive a helicopter with a gunner suspended by a bungie cord through a warzone full of enemy helicopters, airplanes, and turrets.
KNOWN ISSUE:
Game crashes when JIMMY (the final gunner is killed). Whoops.
SOLUTION:
Become a master at the game, so that Jimmy never has to die. If you really must die, sacrifice the helicopter instead.
Seriously, sorry about the error. It was a bug cause by a bug fix in the eleventh hour.
This is a team entry consisting of irskep, sixthgear.
|
|
|
Legends of Kiralia: Shadows Dawn [by Team zahmeKatzen] (zK-4)
|
zK-4.zip
—
(376.29 Kbytes
on 2008/09/13)
Seven Centuries ago Felimon, Lord of the Shadows, was banned from Kiralia and trapped in the Sphere of
Chaos. The portal to this sphere is located in a magically enforced chest, tightly wrapped up in more
magically enforced string - all just to make sure that Felimon will never ever set a claw on the surface
of Kiralia.
But some days ago, the magical string was destroyed into several pieces, considerabily weakening the lock
on the chest, making it even possible for Felimon to escape if he notices it in time. Only one piece of
the magical string was found nearby the open chest and the Order chose you to retrieve the other pieces.
It is known that those pieces will set themselves together if piled on each other, enabling the Order to
retain the once powerfull lock as soon as all pieces of the magical string are back in the Orders hand.
But you have to hurry - every day that passes increases the possibility that Felimon will sense the
weakness of his prison and might try to leave it...
This is a team entry consisting of ServalKatze, Zahmekoses.
|
|
|
Midnight Sun (midnightsun)
|
Kite Story.zip
— Kite Story (Windows .exe)
(11.30 Mbytes
on 2008/09/14)
kite_story-1.1.zip
— Kite Story 1.1 source
(5.40 Mbytes
on 2008/09/14)
Actually we both live in the wrong hemisphere for this kind of sleep deprivation, but we think it'd help with crunch time, and we believe in a round Earth. This is a team entry consisting of alex, biccy.
|
|
|
Milk2DjB (DjB2)
|
dominoestring-0.4.zip
— Final Dominoes String
(160.57 Kbytes
on 2008/09/13)
I am Milker, here is my solo entry for PyWeek#7
I am D. J. Bernstein fan. This is a solo entry by milker.
|
|
|
Mindless Labs (Mindless_Labs_2)
|
garbage-collector-1.0a.zip
— Garbage Collector v1.0a final
(100.48 Kbytes
on 2008/09/14)
You control the Garbage Collector. You have to string up memory fragments and dispose of them at specific dump locations. Don't let memory fragments to escape!
You can chose GC-ing of multiple languages, from easy (Python) to hard (Assembly)
Have fun! This is a team entry consisting of goss, kukkerman, lizzybennet, Ron, sanka, Syl.
|
|
|
mutant lightning dog (mdog)
|
kiko-pyweeek.zip
— final entry
(4.98 Mbytes
on 2008/09/14)
kiko.zip
—
(4.98 Mbytes
on 2008/09/14)
The idea for the game was experiment with diferent rope physics: equilibrium, lazoo, launch a hook, etc. Halas, no time for too much physics plus base engine in pygame.
Anyway, Im happy of being at pyweek
Shame on me !!
The screen telling the keys mention 'z' and 'x' for equilibrium when it must read 'z' and 'c'
Linux - Mac slowness problem:
In Linux and Mac the game is running too slow, theres a one line fix for this: in kiko/base.py , near the begining, replace the line
time_service = time.clock
with
time_service = time.time
This is a solo entry by claxo.
|
|
|
Mutant Radioactive Kittens (aoeuhtns)
|
kittens-0.1.zip
— Very rough first version
(55.61 Kbytes
on 2008/09/14)
As expected, I didn't have as much time to work on this as I'd hoped. Here's what is supposed to be the premise:
You have been kidnapped by a mad scientist and must escape his facility. However, his mutant radioactive kittens stand in your way! You must collect bits of string in order to distract the kittens and make your escape. If you have enough string, you can also braid it into rope for climbing down at certain parts.
As it stands, you can pick up string but it can't actually do anything with it. Also, the kittens don't move. Basically, to beat the level, all you have to do is not touch any kittens and get to the door. It is possible to climb up and down existing ropes, however. This is a solo entry by aoeuhtns.
|
|
|
Not a Ninja Number Seven (NaN7)
|
NaN7-0.6.zip
— Our final submission
(20.34 Mbytes
on 2008/09/13)
We are anything but ninjas. If we were, you wouldn't be able to read this without dying.
Exe
Here
This is a team entry consisting of alia, drewcifer, electric i, smatts.
|
|
|
Ohio State U. Game Creation Club (OSU-GCC)
|
Monkey_In_a_Tangle-1.0-1.zip
— Updated License File
(868.20 Kbytes
on 2008/09/14)
Monkey_In_a_Tangle-1.0.zip
— Our final submission. Updated Readme
(867.91 Kbytes
on 2008/09/14)
Monkey_In_a_Tangle.zip
— IN at the wire
(866.85 Kbytes
on 2008/09/13)
This is a group effort from OSU. The game is 2D, viewed from the side, and a collector game.
The game mechanics work like this: You're a monkey with a tether.
You'd like to box yourself some bananas but your hands are circular
so what do you do? You tether them! (Why not?).
In the upper right hand corner you'll see the number of bananas
you need to box and how many you've boxed so far. Once your box is
full you will move to the next level. If you don't complete the
level before time runs out you must restart the level.
NOTE:
A faster computer is suggested to play the game. It will
likely be slow and unfun on anything slower than a 1.2 GHz x86
This is a team entry consisting of Alfred Rossi, jane, jsharpna, morgan.goose.
|
|
|
onlyone (1)
|
pyweek.zip
— fullscreen version
(1.41 Mbytes
on 2008/09/13)
Huh. Didn't know descriptions were for the game entry. Erm this is a simple interactive short sci fi story. It has neat animated dialog boxes. It's somewhat funny. It could be better. This is a solo entry by devguy.
|
|
|
P4 - Python Pyrates from PyedPypers.org (hiths-p4)
|
pyweek-demo-final.zip
— Our demo for pyweek submission - read the post on what to do if oyu want to truly enjoy it ;)
(10.51 Mbytes
on 2008/09/14)
This is the team from pyedpypers.org, formerly known as HITHS, and still sometimes known as that XD This is a team entry consisting of Archwyrm, Geometrian, john, keeyai, nihilocrat, pymike, RB[0].
|
|
|
People and Planes (Tee-py7)
|
people-and-planes-win32-1.0.zip
— Windows py2exe'd of the final version. Big file. :/
(5.28 Mbytes
on 2008/09/14)
people-and-planes-1.0-without-pyglet.zip
— A version of the final entry without pyglet
(53.37 Kbytes
on 2008/09/13)
people-and-planes-1.0.zip
— Final entry, done in 8h :)
(783.80 Kbytes
on 2008/09/13)
Once upon a time, there was this green man who enjoyed Pyweeks. Unfortunately, this time, he was plagued with unexpected problems and at the last day, he realized what he had wouldn't work. So, looking that he had only 8 hours left for the deadline, he decided to go out for a walk instead of finishing his entry. He climbed a giant ladder and sat on a cloud. From the top of the cloud, he saw many little colored people waving to the air. From the view above, he also saw several colored planes flying around. It was very obvious that the little colored people wanted to get in their respective colored planes. And so he remembered he had a piece of string from Pyweek, so stuck his hand on the cloud and let one end of the string drop so the little colored people could grab the string to get on their planes. And, so, his quest began to put the little colored people in the little colored planes...
Please read README.txt for instructions, but all you need to know is that you move with arrow keys and have to put colored people in planes of the same color. Sorry for the lack of polish/sound/intro/ingame-instructions. This is a solo entry by Tee.
|
|
|
pics 4 faith (pmee)
|
String Zombie Game v1.2.rar
— EXE version
(2.32 Mbytes
on 2008/09/13)
zombie_string_game-1.2.zip
— String Zombie Mayhem 1.2
(293.53 Kbytes
on 2008/09/13)
string_zombie_game-1.0.zip
— String Zombie Mayhem 1.0
(293.53 Kbytes
on 2008/09/13)
0111100101101111011101010010000001100001
0110110001101100001000000111001101101101
011001010110110001101100
but seriously, this should be a fun week. This is a team entry consisting of ecrovoyan, PmEe, vision_7.
|
|
|
Plectrum Infinitum (Genosen)
|
plectrum-infinitum-final.zip
— Final entry for Plectrum Infinitum.
(4.69 Mbytes
on 2008/09/14)
A virtual autoharp simulator. Rock out like your grandma! This is a solo entry by ajhager.
|
|
|
PyTeam (PyTeam)
|
TimmysWeirdAdventures.zip
— Timmy's Weird Adventures
(8.47 Mbytes
on 2008/09/14)
We will change the name later This is a team entry consisting of christina, dan, hejsa, qff, rune, theresia, utdiscant.
|
|
|
SINAA- Lunar Delivery (SINAA)
|
LunarDelivery-1.0.zip
— Final Version of Lunar Delivery
(708.89 Kbytes
on 2008/09/13)
You work for the lunar parcel service. Deliver parcels on the end of your rope without destroying the parcel or your ship. This is a solo entry by bencoder.
|
|
|
Snip. (kittens_v_owls)
|
snip.zip
— Snip. v1
(209.28 Kbytes
on 2008/09/13)
This is a solo entry by nilsf.
|
|
|
Solo Foo (djfroofy)
|
EnterTheString-final.zip
— Final Entry
(1.44 Mbytes
on 2008/09/13)
First solo entry. Competed with team in prior challenges, but just don't have enough time for the meeting up, collaboration, etc. this go round. This is a solo entry by djfroofy_c_.
|
|
|
Solo Solo (Solo)
|
solo_solo-so_long-1.0-final.tar.gz
— Solo
(3.98 Mbytes
on 2008/09/13)
I'm using pyglet + cocos2d + pymunk.
The game is based on a love story.
Genre of the game: sort of nibbles + puzzle + arcade + love.
Project page
This is a solo entry by riq.
|
|
|
Spores (Spores_v7)
|
rayzan1_01.zip
— Final entry no. 2
(755.88 Kbytes
on 2008/09/13)
A happy and sunny day Rayzan, our charismatic and muscular hero, found a mysterious string-rope-thingy in his backyard in the wild rainforests of Faraway'istan. Rayzan, always up for a challenge, then decided to see how far he could go measuring the rope, as it seemed endless! Join him in his epic story to discover to what lengths the string-rope-thingy finally rises. This is a team entry consisting of graner, mosillan, phren.
|
|
|
Super Effective 7 (koffing_crisis)
|
digby-marshmallow-1.0-repackaged-source.zip
— Version 1.0 (repackaged)
(11.58 Mbytes
on 2008/09/14)
Digby Marshmallow's Space Adventures!
Nausea Warning: please play in windowed mode (change in options then restart the game) if you suffer from motion sickness. This is a team entry consisting of Abi, adam, Carrie, Chard, gsyhiap, Martin.
|
|
|
Tamnoh (Mat)
|
final_cut-1.0.zip
— Final_entry
(6.26 Mbytes
on 2008/09/13)
Our first pyweek entry. You have to cut the pieces of string to the right length before they disappear offscreen. This is a team entry consisting of cav, Mat.
|
|
|
Team Fiery Biscuits (FieryBiscuits)
|
twinerama-1.0.zip
— Final
(4.20 Mbytes
on 2008/09/13)
You have 25 seconds to get the ball of twine to the end of the level. This gets
tricky because the ball of twine is quite bouncy.
You must roll to the end using the left and right arrow keys on the keyboard.
You can press F5 to take a screenshot and '~' to bring down a console.
 
This is a team entry consisting of gravy_lips, pufuwozu.
|
|
|
Team Periware (TeamPeriware)
|
ants-0.1.zip
— Final submission
(177.64 Kbytes
on 2008/09/14)
This will be my first entry in PyWeek. I expect to lose, and to have a great time doing it! This is a solo entry by Peristarkawan.
|
|
|
Team R.E.X. (RegExExpress)
|
regex_express-1.3.zip
— Regex Express V1.3 Final
(836.93 Kbytes
on 2008/09/13)
regex_express-1.2.zip
— Horray, we got in another revision!
(1.63 Mbytes
on 2008/09/13)
regex_express-1.1.zip
— Regex Express V1.1 Final
(840.21 Kbytes
on 2008/09/13)
regex_express-1.0.zip
— Regex Express v1.0 Final
(836.71 Kbytes
on 2008/09/13)
regex_express-0.9.zip
— RegexExpressV0.9
(830.17 Kbytes
on 2008/09/13)
"Choo choo!"
All aboard the RegEx Express, where we be learnin' things and parsin' strings! Using curses and verses we'll be mixing humor and rhyme with good-ol'-fashioned ascii graphics.
So join us back on the track -- the choo choo track -- and it's full steam ahead on this string bling fling!
 This is a team entry consisting of HanClinto, steveth45.
|
|
|
Team Rambo (Rambo)
|
Stringrolled_4.zip
— Platforming goodness
(381.50 Kbytes
on 2008/09/14)
Help a cat and a princess escape a castle in this _epic_ platformer title. This is a solo entry by logicow.
|
|
|
Team XKCD (xkcd)
|
xkcd-threads-of-fate-1.0.zip
— Team XKCD's final entry
(6.94 Mbytes
on 2008/09/14)
All future updates for this project will be entered in the Threads Of Fate pyggy awards project page.
Your beloved is destined to be the greatest ruler the land has seen. Some
nasty has stolen Fates' power and used it to attack your beloved, snipping
off that destiny. The bits have been handed to minions, which increases their
power. You have to get the bits to save your beloved and your land.
A buncha folk from forums.xkcd.com.
Project Page
Discussion Group
Richard's the primary coder with abzde, cfuller, Ehtirno and Cosmologicon helping. He also created most of the artwork with Haragorn pitching in too. mp and tee_skoowared composed the music. This is a team entry consisting of abzde, cfuller, Cosmologicon, Ehtirno, Haragorn, mp, richard.
|
|
|
The Tackers (tackers)
|
strlen-src-1.0-final.tar.gz
— strlen 1.0 source - final
(8.22 Mbytes
on 2008/09/13)
Jump up on pieces of string. As high as you can! This is a team entry consisting of delta, matthieutc, phoenixtoday, rapha, Xin.
|
|
|
Who slides wins! (v4victory)
|
who-slides-wins-0.5.zip
— Who Slides Wins! Final Entry for pyweek #7
(2.63 Mbytes
on 2008/09/14)
who-slides-wins-0.1.zip
— Who Slides wins! v0.1
(1.04 Mbytes
on 2008/09/14)
This is a Sliding Puzzle Game between you and your computer. Whoever is going to take least number of moves is declared the winner.
N-Puzzle as this is otherwise called, is one of the toy problems of Artificial Intelligence.So, you can watch your computer using certain heuristics to solve the puzzle.The whole game gets more interesting as, it all boils down to,whose heuristicsis better, your's or computer's.Better be yours, Good Luck! :-)
The default picture I have used is a bunch of wool "strings"! You got to fit it properly at the broken lengths.
The game has certain extensions already, like:
- When you play daily, it can be set to download the National Geographic Photo of the Day as your N-Puzzle.
- It is really a "N" Puzzle, so you and your computer can play 100x100 puzzle which is shuffled 100 times. But how long it might take for your computer to solve it, I can't say. (Drop me a line, if your supercomputer solves it in minutes)
This is my first entry to pyweek. I started off with my friends, but unfortunately we could not make it as a team entry. Perhaps next time, we would try as a team and come out with something more interesting.
Thanks for your interest so far and hope you like the game.
And a BIG THANK YOU TO RICHARD for organizing pyweek. I really learned a lot,the whole previous week.
"Who Slides Wins" blog: http://pygame-trials.blogspot.com This is a solo entry by phoe6.
|
|
|
Wood & Wolf (WW)
|
BungeeManager_and_pyglet_Windows.zip
— Bungee Manager exe for Windows XP
(5.30 Mbytes
on 2008/09/14)
BungeeManager_and_pyglet.zip
— Bungee Manager + Pyglet
(806.00 Kbytes
on 2008/09/13)
Manage a Bungee Jumping company! As customers looking for adrenaline shots arrive to your bridge, choose their jumping point, the length of the rope and enjoy watching them leaping into the void... or the rocks.
Get money from larger jumps... or face bankrupt if accidents multiply! This is a solo entry by Woodwolf.
|
|