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Saturday 13 September, 2008[ zhen @ 23:14 ] Final Entry of "Hook the Shoot"Hook the Shoot is done. Well. I got it. I finalize the game. And it has almost all the thinks than I imagine the first day. (well, all of them but the bats) Today I worked on sound effects and, several levels. The final game has 5 levels, with the first ones used as tutorials. Also the screens between levels are simple but pretty good. Friday 12 September, 2008[ zhen @ 20:31 ] Almost Done!!Well, it's almost done. All the gameplay is in the game, and only need little polish.
Thursday 11 September, 2008[ zhen @ 21:24 ] Near the endToday I added string bridges to cross over magma and blocks than can be pulled with the hook. Tomorrow I'll add the level-exit tile and several levels and the life/string counters. And I a have time, I'll add some monster. And, That's all. I 'll have the last day for polish, music and put on a menu screen. Wednesday 10 September, 2008[ zhen @ 19:17 ] First String ThingGarfio can shot string things! Tomorrow I'll gameplay elements to hook the string in. Tuesday 09 September, 2008[ zhen @ 15:43 ] Garfio can dieToday I get a level structure. The level data is inside a png, so it's easy to use GIMP as a level editor. Also the player can die if he walk outside the main road. Tomorrow I want to add shooting (the string thing) and two or three gameplay elements (barriers, jump points and level-exit tile) Monday 08 September, 2008[ zhen @ 19:06 ] First Day ReportI had a design. I think it before the challenge start, but I changed a bit. To make it more simple. Today the programming started slowly. Now I have a debug console for the game, and a simple player sprite. |
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