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Sunday 14 September, 2008[ aoeuhtns @ 00:13 ] ProcrastinationWell I decided to go rock climbing today instead of working on my game. As a result, I only had about 2 hours to finish over 50% (that is, it didn't quite get finished). But it is somewhat playable! Just not in a very interesting way... Though I must say, this was further than I've gotten on developing a game, and I'll probably keep working on it until it's a little more complete. Saturday 13 September, 2008[ aoeuhtns @ 04:37 ] Crunch timeI can't believe the week is almost over...I'll be very busy Saturday doing about 50% of the game. I knew I wouldn't have much time to work on it during the week, but it didn't help that I had to erase and rewrite half my code (ok, maybe a quarter). Anyway, here's a screen shot, showing off my most excellent place-holder artwork! I'll probably end up having to use some of it in the final submission. Sunday 07 September, 2008[ aoeuhtns @ 20:58 ] IdeasStill trying to come up with a solid idea. The best I've got so far is a platform style game, where you have to collect enough bits of string to distract the mutant radioactive kittens whilst you make your escape... I'm thinking there will be very little animation and definitely no physics. I don't have a lot of time to work on it this week, so I gotta keep it simple. The goal is to submit something playable. |
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