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Wednesday 17 September, 2008[ alia @ 16:56 ] Finally py2exe worksManaged to get py2exe not to barf so if your that way inclined: Saturday 13 September, 2008[ smatts @ 23:04 ] one last tip!We forgot to put a skip button in our story that plays during launch. If you really get into it and want to play the game a few times you can disable the story intro by editing [ smatts @ 22:54 ] DONE *ish*OK! so we are done, sort of. We did our best, but even with late nights after work and a valiant last ditch all nighter we couldn't pull off everything we wanted. [ alia @ 19:27 ] First ReleaseHiyas!
So we finally have something cobbled together.. its still very much a WIP but we would love it if someone had a try to see if its not completely broken.
It can be found [ smatts @ 14:28 ] Our eyes are bleedingWe haven't gone to sleep. It feels so close to being good, and yet we keep running into problems. It's getting hard to see, but we're so close! [ smatts @ 08:00 ] so closeThe other guys are working out the kinks in the gameplay so that I can start making better levels... so I figured I might as well post! Friday 12 September, 2008[ alia @ 07:34 ] GahhhhFinally! Stoopid rope working... what a headache! Progress will be quicker now! :)
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