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Saturday 13 September, 2008[ devguy @ 21:26 ] final entryHere. [ devguy @ 18:01 ] wowI accidentally overwrote my own main.py with the one from skellington. Luckily the majority of the game was in other files. Thank you very much powers that be. As if I didn't have enough to worry about. [ devguy @ 01:17 ] near the endmajority of the story is done, everything's working fine, art not ideal but is there, sound minimal but again, present. Tomorrow I'll implement whatever I can for the battle system. As a balance to the text, it really should be fleshed out, but time constraints, so yeah. Uploaded a new screenshot with actual npc dialog.
Friday 12 September, 2008[ devguy @ 00:57 ] backendBeen busy on the engine and script, so not much to show. Just chugging along. Went along haphazardly and had to restructure the engine a bit. Can currently move around the various locations, meet characters, and read dialogue. Got an idea for a battle system, but not sure if I can implement in time. Tuesday 09 September, 2008[ devguy @ 21:53 ] Progress
Monday 08 September, 2008[ devguy @ 10:20 ] Idea+DesignThe premise is that someone has forced upload of several game programmers' consciousness' into a digital space. You are one of the victims. There is a passkey stored in one of several fragmented String objects somewhere in the space. You'll need to find the correct piece, offset, and length of the passkey to get out. |
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