PyWeek - Team Fiery Biscuits

You have 25 seconds to get the ball of twine to the end of the level. This gets tricky because the ball of twine is quite bouncy.

You must roll to the end using the left and right arrow keys on the keyboard. You can press F5 to take a screenshot and '~' to bring down a console.


This is a team entry consisting of gravy_lips, pufuwozu.

From the final

Awards


Second coolest ball of twine in gamedom
Presented by saluk

Give this entry an award

Ratings (show detail)
Fun: 1.9
Production: 2.9
Innovation: 2.6
31% respondents marked the game as not working.
Respondents: 20
Files: Uploader Date
final.png 276.66 Kbytes pufuwozu 2008/09/13 18:56
From the final
main_menu.png 140.45 Kbytes pufuwozu 2008/09/13 18:55
Main menu
twinerama-1.0.zipfinal 4.20 Mbytes pufuwozu 2008/09/13 18:42
Final
screenshot.png 394.12 Kbytes pufuwozu 2008/09/13 17:40
Getting close
first_screenshot.png 67.46 Kbytes pufuwozu 2008/09/09 22:14
First screenshot - Console, player and physics!

Saturday 13 September, 2008

[ pufuwozu @ 19:06 ] Tired and finished!

I just wanted to say that our game (the creatively named "Twinerama") is complete! I refuse to type up a big summary about this week because I'm so tired so I'll probably just leave it for tomorrow. Thus I'll leave everyone with some screenshots and a link to the final game to try out:

Project page

Final game (direct link)

Thank you

Sunday 07 September, 2008

[ pufuwozu @ 05:29 ] Technology

I spent a while yesterday going through some libraries for use in this competition. We've settled on using just Pyglet and PyODE which has also influenced the game's mechanics.

For the graphics I think we will be using some GIMP, Photoshop and Inkscape. I'm not sure what we're going to do about the music or sound effects.

I'm currently setting up the project's environment (which I probably should have done earlier).