PyWeek 22 challenge: “You can't let him in here”
Spacestation - Day One - Off To A Fair Start
Posted by daftspaniel on 2016/09/04 18:56
Lots happening today but a few hours were available for PyWeek. Yay! I worked on getting the structure and basic game mechanic together. The goal is achievable - I may have to finish Friday being realistic. Trying to keep the code very organised and componentised. Definitely want to add gamepad support.
The theme lends itself well to a defending type game so I combined this with the old arcade game Space Zap which is a reaction/timing game at its core. I had decided to make all GFX with primitives as my mouse is currently broken and this fits my desired look anyway. I plonked a pygame.draw.circle in the middle of the screen. Once it fired a few lasers I immediately thought..... DEATH STAR! Going to have fun with this now!
Ripple - First Day
Posted by Benjamin on 2016/09/04 10:27
Coulrophobia - First thoughts
Posted by HipetyHopit on 2016/09/04 06:03
Nashes to Ashes - Nashes to Ashes - Day 1
Posted by paulpaterson on 2016/09/04 04:16
Tomorrow will be a full day so I hope to get the engine built and a first stab at a playable level.
Block the Knight - Keep it Simple Silly
Posted by pyrex on 2016/09/04 02:59
Upside Down - You can't let him in here, but I can. ^ v ^
Posted by xmzhang1 on 2016/09/04 00:22
None Yet - Day 1
Posted by sam0s on 2016/09/03 13:00