OK, so. This might end up being rubbish.
A calendar week gives me so little actual development time. What with work and family and so on.
But that's the challenge.
You can write a poem in a week. You can write a song.
There must be some way you can come up with a game in that timespan too.
So, I'm all about stripping everything back so that it becomes a realistic possibility.
I'm going for a game that's rich in text, sparse on sound, and light on graphics.
Buggy or boring, though? We can't imagine yet where the finger will point.