April 2009 challenge: “Get off my lawn”

Rose Ninja - Practice Runs

Posted by Akake on 2009/03/26 17:55

I'm planning four practice runs before the compo. I'm having a friend of mine pick the themes for me.

The first one started about an hour ago (12:55 PM EDT), and I'm getting right to it

My first practice theme is: Swordplay

I'm making a sci-fi platformer aiming for the look and feel of a platformer one might have on their PDA. I'm using the theme by giving the player a beam sword, and also making them a relatively common weapon amongst the enemies.

The idea for making a platformer in this particular style came from a game I used to have on my Palm Pilot(c). I forget the title (Something along the lines of Rick Dangerous, I think), but the style of the game has stuck with me.

I'd be happy to post each game as they're finished, if anyone is interested ^_^

--Akake

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Team of Two - Excited

Posted by jabagawee on 2009/03/21 02:29

Yay, Pyweek 8 is coming up soon.

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BubbMan 2 - NESGameLib

Posted by pymike on 2009/03/18 20:33

NESGameLib is a library for creating NES and GameBoy style games, developed by me and saluk. It features:
  • Automatic screen scaling support
  • Synced keyboard/gamepad support
  • A font module with authentic NES and GameBoy fonts
  • Dialog boxes for displaying dialog
  • Menus
  • A camera module
  • A gameobject module for easily adding and removing objects from groups
  • A geometry module with polygon collisions and response, using the Separating Axis Theorem
  • A resource loading module, for quickly loading and caching images, sounds, and music
It also has a documentation in HTML format; please let us know if it's lacking anything.

GoogleCode Project Page
Download (236 kb)

Screenshot

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The Flip Flop Phalanx - online strategy game?

Posted by nikolajbaer on 2009/03/10 20:09

I am pretty excited about hopefully (crosses fingers) finding the time to compete in April. I am eager to try to make an online strategy game, rather than a local game, using cherrypy. I might make a client in pyglet to work with this online game, but would probably start with an html/js interface to the server.

The final entry will be runnable locally on anyone's computer (but they will, if the client doesn't come together, have to interact via a website), and most likely the hope will be that people come participate on one centralized server.

Does this fit in the rules?

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BubbMan 2 - Getting psyched

Posted by pymike on 2009/03/10 00:45

Woo, PyWeek time again! I registered a solo entry, but I'm not sure if I'll do that or a team yet. Last time around I did somewhat better in my solo, but it's more fun working with one or two other people.

Anyway, we'll see how it goes. Oh, and on a side-note, if anyone wants to do a warmup, we're having a PyDay on the 14th of this month.

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PyedPypers - take two - We're back! :)

Posted by RB[0] on 2009/03/09 21:22

The team from PyedPypers.org is back, and ready for some more pyweek game making craziness!
Once again, our perennial problem of not having dedicated artists is apparent on our team...

This competition, we are planning on going fully 3d, and probably networked, so if there are any 3d artists out there looking for a team, then we'd love to have you :)

Cheers all!

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