September 2008 challenge: “The length of a piece of string”

RegEx Express - Ratings progress

Posted by HanClinto on 2008/09/24 05:29

w00t! 54 games played and rated, 1 game marked as DNW (never got Allephant to work on OSX).

I'm sure my wife will be happy that my evenings won't be quite as consumed with Pyweek now. :)

How is everyone else coming? Anyone able to run and rate all 55 games?

Edit: Aww nuts, just noticed it was only 53 games successfully played -- pw7_trobadour was a DNW for me as well.

26 comments

Threadbare - Video walkthrough for I Dream of String (parts 1 and 2)

Posted by saluk on 2008/09/23 21:21

Here is the first walkthrough video. As our game is pretty long, I will be doing these in several parts. This first one is a bit silly, all of you should be able to figure out how to get this far without the walkthrough, if you can understand the controls (and the video wouldn't help with that anyway). It was a test of capturing. Quality of part 2 is a bit better and smoother, plus there is a soundtrack, although the string can be hard to see. Hopefully it can help you if you are stuck though. Part 3 is coming later :) You'll notice that even I struggled through some parts.

Part 1
Part 2a
Part 2b

1 comment

Bell Runner - Box2D2 Installation Tip

Posted by gcewing on 2008/09/23 03:11

A tip for those installing pybox2d from source: I found that trying to compile and install in one step using "python setup.py install" didn't install everything. Running the install command a second time fixed it.

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Snake - The RPG! - Snake RPG video

Posted by myke on 2008/09/23 00:27

If you can't get the game running or are very confused about what's supposed to be going on...I made a short (30 second) video of the start of the game:

http://dump.omgcats.com/snake_rpg.avi

1 comment

Bell Runner - My monkey is in a tangle

Posted by gcewing on 2008/09/22 09:36

Any hints for the second level of Monkey in a Tangle? I can't figure out how you're meant to do it.

2 comments

Who slides wins! - WINDOWS VERSION

Posted by phoe6 on 2008/09/21 01:56

The final entry works only for Linux. I have uploaded the WINDOWS version here:
I figured out that I used SIGNAL call in the game to make it bit robust, only to realize it wont work on Windows. Sorry for that. If you wish to try on Windows, use the above link.
Thanks,
Senthil

3 comments

RegEx Express - Py2exe'ing Games

Posted by HanClinto on 2008/09/19 06:07

RegExExpress 1.3 EXE.zip 3.45mb

Thanks to Eugman for the encouragement, we've now made an EXE package of our game. Part of the reason why it took so long is because we were having trouble getting our data to package correctly in the library.zip that was being created with some of the other py2exe scripts floating around. So with reluctance, I dug out my old Skellington py2exe script, and surprisingly, it worked like a champ on the first try! If you're having trouble packaging up your game, please give this a shot and download my Skellington-specific py2exe script. Just put the unzipped files (the .py and .ico files) directly into your gamelib directory and then run it -- it will walk you through the rest.

SkellingtonSetup_ExtractIntoLibDirectory.zip 2.1k

I'm interested in feedback if this works for people -- if we have enough success with it, we might want to consider putting this as a setup.py into the next revision of the Skellington -- though if we're going to do that, I'd perhaps like to expand for py2app as well.

Cheers!

--clint

8 comments

Dominoes String - Tip of Tip ( A and B )

Posted by milker on 2008/09/19 02:52

checksys

In my game. you can see a tip in the screen top.
What about it ?!

level one Tip: a == b
solution like this: 1-2 2-3 3-4 4-5

level two Tip: ( a == b + 2 or b == a + 2 )
solution like this: 1-2 4-5 3-1 3-6

level three Tip: ( a + b == 5 or a + b == 10 )
solution like this: 1-2 3-0 5-4 6-2

level four Tip: ( a == b * 2 or b == a * 2)
solution like this: 1-2 4-3 6-1 2-5

Have you any interesting suggest about level five ??

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abg5 - A Guide to ABG5:QoF . A.k.a Please don't downvote me!

Posted by eugman on 2008/09/18 20:08

Ok, here is the reference image.

Controls for the game consist of left/right mouse and wasd(or arrows). A/D rotate the current tile and W/S change the tile type between three types.

On the top are the two inputs, yellow and blue. The yellow one has sent its 8 blocks and so has turned black in color. The tiles connected to it have grey lines because they have been used. This shows where the blocks came from and means you can't remove them with right click like normal.

The most common problem, turns are shown here and are quite simple. On the simple, default tile, a block will go in the direction of the white string piece. So to make a turn you have to push a block onto a rotated(using a/d or left/right) simple tile. The blue path therefore acts as it looks in this case.

I'm probably going to try to do an update on the game this weekend to fix some things and add some interesting elements. Hopefully then you'll get to see how this game was meant to be. If you have any other questions, let me know.

5 comments

Roam Unbent, Heartfelt Nightsong - Heartfelt Nightsong Windows Binary

Posted by j-1 on 2008/09/18 18:35

The binary has been complete since this Sunday, but we finally found a way to host it somewhere without bad conscience:
http://tinyduck.googlecode.com/svn/tags/heartfeltnightsong-win32bin.zip

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