September 2007 challenge: “Twisted”

Hole in the Head Studios - We might have lost our minds... - Day 1:

Posted by RB[0] on 2007/09/02 05:23

Well, the competition started at 7:00 pm for me, and it is now after midnight, so I spent a fair amount of time tonight.

So far I have re-written the isometric engine for pyglibs, it is now about 2x as fast, and much more versatile.
I also now have a basic map up that you can move your hero around by clicking where you want to go, and he stays on the map.
I also have tile transitions working.

nihilocrat has created two music pieces, and a second(shorter) version of one of those.

Narianim has created a nice outpost building, and some placeholder graphics, which I'm not using yet ;)


No screenie yet, but that should come tomorrow.

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Angels Fall First - Pyweek Start Off

Posted by Sargoth on 2007/09/02 03:20

Angels Fall First

 

 

 

Introduction  

The IST is a bi-annual event held in Polaris space bordering the Delphinus nebula. Initially founded by a conglomeration of astro-engineering corporations, the tournament quickly picked up interest from the military factions of various nations, who see the IST as an excellent test bed for new technology and tactical expertise in the area of fighter class vessel design.

The competition is a simple affair - pilots engage each other in a series of solo and team duels confined to various hazard-filled areas of space set up by the IAO, the event's organizing body. These engagements are set up in a pyramid style tournament structure with competitors drawing lots for initial engagements.

The tournament is open to all, although the huge expense of outfitting and maintaining a team is only affordable to the military, the corporations and a select few mega-rich individuals. The corporations attempt to balance this tendency towards the elite with sponsorship programs. national and systemwide competitions are held throughout the galaxy by various companies, with the talent being creamed off for the big league.

The fighters themselves are the absolute apex of modern technology with the most advanced engines, avionics, weapons and defense systems that the teams can muster. many of them are prototypes or modifications of existing craft, particularly those of the military teams, but they bear little resemblance to their production-line counterparts.

Due to the extremely dangerous nature of the sport, the fighters sport miniaturized grav shields, ceramic fiber auto-ejecting cockpit shells, self sealing hulls and a host of other safety features only available to those with almost limitless bank accounts. Fatalities are rare but injuries are ubiquitous.

Teams
The Taurean Confederacy

Team Taurus sport a native hull, one familliar to pilots all over the League. The venerable Sword Multi-Role Starfighter has undergone some serious reworking at the Draymark labs, producing a cost-no-object tournament model, the Sword-T

Arianne Invigsil , Captain in the Taurean Fleet Vigilant , aged 27, aggressive pilot, sometimes incautious but more often than not lands on her feet through a combination of her vast combat experience and the ultra-reliable Draymark craft she pilots.

Antares

Leopold Vert , Aged 31. Former Guard Sergeant of house Haitius of Ixion, the Iceman of the competition - no errors, no surprises. accused by some factions of making the competition too boring. a long string of wins.

Star Kingdom of Mournecreek
Raulien Desarc . Aged 25. Heir to several worlds of the Mournecreek nobility. Notorious for his playboy lifestyle, Desarc is the nearly-man of the IST. several times he has seen the trophy within his grasp only to succumb to his craft's intermittent reliability issues.
Foyeri Union

Alfieri Cirroco , son of shipping magnate Jihradaro Cirocco . One of the more talented of the pay-to-fight pilots, a class of reckless spoiled youth often found wanting in the IST. Cirocco suffers no such affliction, fighting as hard as any of the sponsorship pilots in the competition.

Polaris Concordat

Selene Tala Ex- Bureau security pilot. Extremely precise combat techniques and exquisite grace mark Tala's fighting style when she's on somebody's six. A tendency to fluster under fire and a slight lack of adaptability have so far kept her from achieving a podium place, but she continues to impress and is a formidable opponent.

Our list of concepts: Angels Fall First Forum Concept Post

 

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Rochester Vikings - Picture of our team lead

Posted by paulreiners on 2007/09/02 02:29

Here is a picture of our team lead, Count Blacula: Count Blacula

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Lazy Susan - Also runs without a computer!

Posted by alex on 2007/09/02 02:01

Ok, it's going to be a board game. Here's a sketched mockup of the game:

This will be a good challenge for me, because I can do some new stuff like AI and possibly networked gameplay, and spend less time on graphics.

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EnterTheFoo - Technology

Posted by djfroofy_c_ on 2007/09/02 01:47

99% decided on:

* pyglets

Since the theme is twisted:

* twisted
* zope.interfaces

Targeting cross plat (OSX & Linux ... maybe Windows is we can find someone who can stoop that low).

python2.4 & python2.5

Ahhh .. now isn't that dry?

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Big Dice Games Presents Woody Tigerbaum's Twisted Marble Factory - The Return of Woody

Posted by tsmaster on 2007/09/02 01:34


Woody Tygerbaum is back, and he's got a twisted ball factory!
What you see in this picture is really just a single textured quad of a sketch I made of the game, but it's running inside Skellington 11, using OpenGL.

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Angels Fall First - 1st day work...

Posted by LegionDD on 2007/09/02 00:51

Writing the first Version of the ship loading class...

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Team Zankar III - The Other Revenge - The Time Twister

Posted by atiaxi on 2007/09/02 00:41

I've decided on how I'm going to implement the theme. It's a 2D, top-down puzzle/adventure game called The Time Twister. You have to shut down a supercritical reactor in only five minutes and that's nowhere near enough time. Luckily you have the Time Twister, which can take you (and, more importantly, your possessions) back in time to save the day!

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Team Chuck Norris Is God - Twisted...

Posted by Papper on 2007/09/02 00:37

Twisted it is.. I already have an idea for a game, and I've started writing down some more specific ideas for the gameplay and maps, etc.
Wont start figuring out the code and general structure of the program until that's done.

If the code ends up to complex for my skill level and time frame, I might have to change some of my ideas. But I should be able to keep it fairly simple..

I guess I'll have to do some artwork too, but I have my trusty gimp to help me :)

One thing that I'm worried about though is sound. But I'm told there should be some resource links on pygame website, I'll have to check that out later on. I just really hope who ever plays the final game (if it gets done ;) doesn't have to listen to me go "whoooop" in my 10 year old mic :D

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kiba - I decided to make....

Posted by kiba on 2007/09/02 00:35

A metal slug style game that take place in dystopic future with evil people with twisted morality and twisted landscape. That was fast!

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