Team Chuck Norris Is God
Ratings (show detail)
Final submission, didnt get to all the things I wanted. I'll continue working on those and see if I can make another submission before the end.
|7.9 KB||Papper||2007/09/08 11:07|
New version, much quicker thanks to display lists
|7.6 KB||Papper||2007/09/07 23:42|
Test version 3, 3 maps included. NOT hard coded anymore \o/
|7.5 KB||Papper||2007/09/07 20:45|
Shows first level completed :)
|8.2 KB||Papper||2007/09/07 20:44|
Test version 2
|6.1 KB||Papper||2007/09/07 15:49|
Screenshot from the current version :)
|11.3 KB||Papper||2007/09/07 08:55|
First screenie from the game
|10.0 KB||Papper||2007/09/05 23:03|
Final submission made
Also, I just noticed I misspelled my short name. Chuck would not approve :(
The game only has three levels at the moment so it's a bit short :)
First test version
It doesn't use any super fancy opengl features as far as I know, but you never know what might show up.
At the time there's only one level and it's hard coded into the game, just for testing purposes. I will be adding some sort of loader for levels, I think having them hard coded like this is gross and horrible but well, I just haven't gotten that far yet :)
Over all the code is very very "just get it done" and needs major clean up and restructuring, which should be easy considering the small size. But for now it works which makes me happy.
Are we there yet?
Nope, not even close. After dumping my old idea and not feeling like coming up with something new... I did get an idea. Maybe not the best game but itll be fun to write I think.Been wrestling with some trig today, you forget math so fast its crazy, or at least I do :)
Anyway, this game is going to be based around segmented objects. You are going to have to twist and turn to match different patterns. Maybe there will be a timer or something too, I dont know yet. Or maybe something else to make it remotely challenging :)
Wont start figuring out the code and general structure of the program until that's done.
If the code ends up to complex for my skill level and time frame, I might have to change some of my ideas. But I should be able to keep it fairly simple..
I guess I'll have to do some artwork too, but I have my trusty gimp to help me :)
One thing that I'm worried about though is sound. But I'm told there should be some resource links on pygame website, I'll have to check that out later on. I just really hope who ever plays the final game (if it gets done ;) doesn't have to listen to me go "whoooop" in my 10 year old mic :D