March 2024 challenge: “Tube”
London - Day 4
Posted by Xrunfun on 2024/03/20 21:27
TheKing is attempting to rewrite some of the code to include functions and classes - godspeed, mate.
London - Day 3 (late)
Posted by Xrunfun on 2024/03/20 12:50
Not that it really matters: the only work done was some hitbox detection.
The Tube - Tuesday
Posted by Master_cheese12 on 2024/03/20 03:04
Video on YouTube: https://www.youtube.com/watch?v=Crmur7R91_Y
Tube - day 3
Posted by inkontoasty on 2024/03/20 00:04
T U B E F A L L E R - Technical Update
Posted by Simulan on 2024/03/19 20:18
The average British commute - Quick update
Posted by coffee on 2024/03/19 13:46
Hey guys, we have been fairly silent up until this point but here is our first little update:
While we had some initial ideas revolving around tubes we soon came to realize that the subway in London is also called "The Tube".
So we decided to focus on the subway of London and create a little beat em up game within a subway carriage (maybe even a train station, who knows).
As of now we have some combat elements, the first basic models as well as some basic settings. The goal for today is to add the first proper enemy and finalize our map loader. We are fairly lucky that a lot of the issues we had were similar to our last pyweek entry and that Panda3D provides us with powerful tools to deal with them.
Btw did you know Elden Ring has a coop mod?
The Tube - Days 1, 2 and 3
Posted by _dawka_ on 2024/03/19 13:23
OnlyTheLowestOfEfforts - mandalarana, initial vision
Posted by Schwarzbaer on 2024/03/19 10:46
LBA - Days 1 and 2
Posted by Anonymous4045 on 2024/03/19 04:26
The Tube - Monday
Posted by Master_cheese12 on 2024/03/19 03:30
Video progress on my game posted on YouTube:
https://www.youtube.com/watch?v=UqMeHsrVLp4