March 2022 challenge: “My evil twin”

😈I'M THE EVIL TWIN😈 - day3 #1

Posted by aph on 2022/03/22 13:04

rest day
burned out

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πŸ˜‰dle - MUSIC

Posted by aph on 2022/03/22 13:03

we added music
(why am i saying "we" even there's only 1 person btw)

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Menace of the Streets - day 3

Posted by speedlimit35 on 2022/03/22 06:43

I have become stuck. There is a part in my code where I would like to change the parameters of my sprite object rect. But, my sprite object is not inside the game loop so the parameters can never be updated or something like that. Hopefully I figure this out soon.

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TBD - Finally got an approach to this challenge

Posted by Phantasma on 2022/03/22 04:45

First diary log.


This selected theme is not one of my favored choices. Instead of giving up however, I spent the last couple days trying to brainstorm a simple concept. And at the time of this entry, I think I got it. I'll be posting more frequent updates as the days go by.

I will be using Pygame for this project. I'll include anything else worth noting as the days go by.


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Super Shooter - Day #3: Walking Animations

Posted by Anonymous4045 on 2022/03/22 04:13

Today I really thought I would've accomplished more, but the walking animation took a bit longer than I was expecting πŸ˜… I think it was worth it though. I also got a turning animation working, so the player doesn't just teleport whenever they turn lol.


Tomorrow I should be able to get all the frames of the animation in the game, including the left-facing ones. That'll leave me 3 days to make the actual game instead of just graphics πŸ˜‚


Animation: https://s3.eu-west-2.amazonaws.com/media.pyweek.org/33/Anonymous/Gunner_Animation.gif

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OneManShow - Priorities were others....today

Posted by prake on 2022/03/21 22:31

No progress today, due to other obligations....




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Two Day Escapade - Day #2

Posted by Kevin-Dono on 2022/03/21 20:05

I made my first basic test map 🀣

Hey... It's a startMy first "map"

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Copycat - Day 2

Posted by Squawylaous on 2022/03/21 20:03

Already set up the basics: player movement, colision, and some base classes that should make adding new mechanics/elements via subclasing relatively easy

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Menace of the Streets - day 1–2

Posted by speedlimit35 on 2022/03/21 18:10

This was not a theme I thought would win so I brainstormed ideas for the first day.

On the second day, I began making the game. I am kind of rusty because I have not done this in a year! I hope I will not run out of time.

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element_twins - Day 2

Posted by PyDude on 2022/03/21 18:09

So I missed day 1. But today I made what I never made before, the good enemy AI. And I made a bunch of things today: Created player, enemy, shooting sistem, gravity, enemy AI and art. I hope all my pyweek days will be like this.

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