August 2015 challenge: “Data data data”

Datapawn - Underway at last

Posted by scav on 2015/08/09 20:37

Falling behind on 1st day's sprint plan already. However, some experiments done. We are tracking our tasks on a public trello board. Our github repo is here Software engineering FTW.

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Not your data - Day 0 : Game design

Posted by Gato on 2015/08/09 15:57

Well, the game idea is pretty complete now. Now (finally) it's time to start coding.

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Sysadmin - Probably the only day I'll do any serious coding

Posted by HipetyHopit on 2015/08/09 14:29

I've managed to do a surprisingly large amount of stuff. What I have is not yet a challenging game, far from it, but it's already kind of fun. This is mainly due to the kill animation, which I'm quite proud of. Feel free to download the work in progress and just shoot stick-figures for the hell of it while they still can't fight back.

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Programmable war - Day 1

Posted by knowledge on 2015/08/09 13:46

Yeah, I know it's just half of Day 1, but I'll tell you my plan:
You program your soldiers!
I've posted small program image (currently doesn't work) but I'm working on it.

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Cleanerbot - CleanerBot

Posted by etmaifo on 2015/08/09 12:44

I've come up with an idea for the game. You play as a bot that cleans up other corrupted bots, but to successfully confront these bots your character needs to collect data on them. I want to add epic boss fights if time will allow. Edit: The concept has changed a bit from the original. The data you collect will be used to upgrade weapons to defeat the bosses. The data you lose will be added to the health of each boss at the start of each boss fight. Clean corrupted data or face more powerful bosses.

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The Gödel Sentence - Day 1 - End

Posted by paulpaterson on 2015/08/09 05:22

The end of a short day (US timezone).

I've got the health model and the conversation engine built. These are two of the most important components.

I'm part of the way through building the visual components. Tomorrow is my only full day on the project as I'm tied up on Friday / Saturday of next week. So I need to get the game up and running and get a good deal of the dialog written and at least make a start on the graphics.

I'm probably about an hour behind where I planned but overall the progress is good.

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Data Wipe - Data Wipe -- Now in game form

Posted by Quikli on 2015/08/09 01:38

Got the basic game idea down, working on platform layer stuff. Wrote a simple vector class, a simple particle class, a simple particle emitter class, and got my SDL event loop going. Got repo set up. Particle system seems fast enough at the moment as long as I don't go too crazy.

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igikikat gribrod - Theme chosen! Off we go!

Posted by assertivist on 2015/08/09 01:20

Since pygame has given me so much trouble the last couple pyweeks, and I'm far more familiar with Panda3d anyway, we've decided to use that and go 2.5d this pyweek, and our intention is to use some 2d graphics arranged on a 3d world somehow, with 2d mechanics etc. I'm sure everyone's familiar with such a setup.

We've got 3 ideas to work on, and they all have some common infrastructure so I'm going to be working on that while my genius artist friends work on evolving an organic concept/feeling. I'm really excited by all 3 ideas we've come up with so far, and while they're not all the way fleshed out, we have some extra help this time around to make sure we have an interesting story and atmosphere.

While really this theme was at the bottom for me, I really could have gone for any of them. I love Sherlock Holmes and I can't wait to see what everyone else comes up with this week.

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The Gödel Sentence - Day 1 - Start

Posted by paulpaterson on 2015/08/09 01:07

Just getting started on my game, "The Godel Sentence".

This is going to be a story-driven game where you have to make some tough decisions by weighing up the various kinds of data available to you. Of course there will not be enough, or maybe there will be too much, who can tell!

I'm going to use pgzero, which seems quite nice and will save quite a bit of time building an engine.

Good luck to everyone!

Paul

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Programmable war - Day 0

Posted by knowledge on 2015/08/08 17:34

Going to bed in 19:32 just to wake up in 2:00 for PyWeek.
Installing Mind 0.3 again.
And seeing my evil plan again. Take a look.
PyWeek 20 theme plans
Themes:
1 Data data data
2 Discombobulate
3 Is it poison?
4 Purification
5 Sheer bloody panic
+++
Kolmogorov complexity [1]
Testing is chemical dangourus on molecular level [3]
Testing is chemical dangourus with wierd data [1] [3]
Hacking into someone brain and trying to confuse him by making mess and panic [2] [5]
Changing some values in brain so it confuses him [1] [2] [5]
Lucid game when you try to intoxicate yourself [2] [3] [4] [5]
And finally shutting my computer down
See you in 6 hours!

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