PyWeek - pw---_- - feedback

Fun 4 Prod 4 Inno 4


This is a clever game concept, I like this. It's really satisfying to see everything click in. I did feel though that I did too much trial and error. I would have liked to be able to distinguish between the magnet strengths so I would get a better notion of where to put each magnet. I stopped at the level with 4 magnets, at some point it gets hard to find the exact positions. I did change the save to play a bit some of the other levels. I like the mechanics you added later on and some of them sound pretty crazy to solve (and, hah, butter-fly :)).

Fun 4 Prod 5 Inno 5


Very imaginative. Excellent production

Fun 2 Prod 3 Inno 4


The game transitions from very easy to very fiddly. Kudos for originality, but it's not a super fun game.

Fun 4 Prod 5 Inno 5


Never seen a game like this. Cool idea. Great potential.

Fun 4 Prod 4 Inno 4


Very good entry and interesting puzzles. It was kind of confusing that I had to manually exit the board ofter solving it and the difficulty seemed to ramp up exponentially with each magnet. It was still satisfying to place the last magnet at the right place, though a little satisfying sound to know it was solved would have been nice too. I love the 90's adventure-game PDA-esque feel of the gui. Good job!

Did not work


It didn't run the game, it just launched the pygame website.

Fun 4 Prod 4 Inno 5


Enjoyed this, never seen anything quite like it before. Got stuck at no. 14 though. I can get it almost right with 2 magnets, but no idea what to do from there.

Fun 2 Prod 4 Inno 4


I always like a new way to play!
But, for me, pixel-perfect positioning of magnets was frustrating more than fun :(

Fun 4 Prod 3 Inno 5


Wow, that is really satisfying seeing the picture snap into place when you get the magnet's position right. A very pleasant experience. I like the variety of mechanics. Some of the levels seemed harder than you maybe intended. In particular #12 and #13, which were as far as I beat, seemed like they had multiple solutions. In #12 I found that any setting above 0.0 would work and look identical, but only +0.8 would let me complete the level. Then in #13 as long as the two settings were the same it looked correct. Some indication of which permanent magnets were stronger than others would have been great. It wasn't that easy to tell by seeing how the puzzle reacted to them. The brightness setting was a nice touch, very much appreciated. Good job matching the mood to the calm gameplay.

Fun 3 Prod 4 Inno 4


Never would have thought of this for The Butterfly Effect, you came up with a unique concept! The graphics were really good, and the animations with moving magnets over the puzzle were smooth. However, I have heard "Care Free" by Kevin MacLeod so many times on YouTube to the point where it has become very, very annoying and unbearable, so I nicked off a point for that because there could've been a better choice in music. Overall a great and unique game. Nice job!

Did not work


the music was working but the screen was blank

Fun 3 Prod 4 Inno 4


I really like the concept! after a couple levels it got a bit tedious but the addition of multiple magnets and different strengths made it much more interesting. The only problem I saw was that some pictures had large areas of black in them, so it was hard to tell if it was done in those areas