Saving Sylvia
Instead of using all 168 hours to make a PyWeek entry, we will only be using one. Our classic 8-bit adventure game will be created from 7:30-8:30 PDT on Thursday evening. Timelapse youtube video to follow.
Awards
Scores
Ratings (show detail)
Overall: 3.2
Fun: 3.2
Production: 3.8
Innovation: 2.7
Respondents: 18
Files
File | Uploader | Date |
---|---|---|
SavingSilvia.zip
— final
Final submission, or at least I hope so... |
blakeohare | 2014/05/16 08:31 |
saving_sylvia.png
Saving Sylvia, our hour-long game jam |
blakeohare | 2014/05/16 08:30 |
Diary Entries
PyWeek entry built in 1 hour...almost
Well, we survived.
It took about an additional 20 minutes worth of debugging and bug fixing after our hour ended, so I present not our 1 hour PyWeek entry, but our 80-minute PyWeek entry. While we may have missed the mark, we all had a blast and are still coming off the adrenaline high.
Here is our design doc/script that choreographed the hour.
Unfortunately the computer that was processing the time lapsed video that I wanted to post lost power while saving and so I won't be able to share that. :(