PyWeek - Nerds In Spaaaace - feedback

Fun 3 Prod 4 Inno 4


This is a cool concept. Abstractly, the gameplay is simple, but I think the concept of rescuing people in rapids is a fun one that fits pretty well in a game. Personally I'm a bit picky with controls (I'm not a fan of slow turns for example), so that got in the way of my enjoyment, but I really liked it overall. It's well polished too and I appreciate the details such as the direction to look for. Nice work!

Fun 4 Prod 4 Inno 3


Nice little game, with an original mechanic.
If you reach the bottom by mistake, it's really unforgiving. I also feel that luck plays a part in the score, which is a slightly bit frustrating sometimes.
The menu is nice (thanks for the keyboard map option) and the game is really smooth.

Fun 3 Prod 4 Inno 4


Nice game. Boat was a little bit difficult to steer. But that might been intentional.

Fun 2 Prod 3 Inno 3


Well made. But I do not know exactly why it is not interesting. Controls may be inconvenient and difficulty is high.

Fun 3 Prod 3 Inno 3


Fun game, graphics are pretty good.

Though I did get a few people to rescue who seemed impossible to get to before they turned red. Some way to heal would be nice, too!

Fun 4 Prod 4 Inno 3


Simple graphics, simple gameplay, simple game. Simple isin't bad. A bit repetitive after a time.

Fun 3 Prod 5 Inno 3


a bit challenging even on easy mode for me but the visuals and the things next to the boat telling you where to go were very good and I liked them a lot.

Fun 3 Prod 3 Inno 3


Cool game. I found the controls hard to master but eventually got used to them.

Fun 4 Prod 3 Inno 5


A challenging and enjoyable game that creates a genuine sense of peril and catastrophe. We've all seen horrific floods in the news, so there's a risk that this could be seen as trivialising them, but actually it made me recall genuine sympathy for flood victims and respect for those who respond to real flood situations.

The gameplay and boat/flow physics worked very well. The graphics are a little basic, and more sounds would have added to the atmosphere.

Fun 3 Prod 3 Inno 3


Game idea was cool, but I found it a bit frustrating to steer the boat, which I guess was a part of the challenge. The collision detection worked well. The music needed to be set to loop.

Fun 4 Prod 3 Inno 5


Enjoyable game overall, really like the radar system, debris mechanic and the boat's handling.

Graphically the game parts work well although could be improved with a more consistent style. Radar could also use arrows (or a semi-transparent radar grid around the boat) to be understandable immediately, just dots are bit less communicative of the meaning.

Really like the UV scrolling although let down a bit by the water's simple texture.

lower default volume or audio option in settings is a minor concern - key bindings is a great feature.

Overall enjoyed the game and really appreciate the gameplay mechanics (save families, houses being damaged, avoid the rapids and debris) which relate really well to the flow theme. Very inspired and barely rough around the edges!

Fun 3 Prod 2 Inno 2


A bit on the simpler side but a pretty solid game.

Fun 3 Prod 3 Inno 4


Neat game, and good use of the theme. Presentation could be improved, particularly with nicer and more visually coherent graphics, and maybe some more sound effects, but other than that it felt like a well-put-together game.

Fun 2 Prod 2 Inno 3

Unicorn Markets

It was alright, I marginally enjoyed it. But I really did not like the play controls.

Fun 2 Prod 3 Inno 3


The gameplay could definitely use some polish.
The art assets definitely look good and add to the polish

Fun 3 Prod 4 Inno 3


Fun idea, looks good, nice progression between levels.

Fun 3 Prod 4 Inno 3


Decent mechanics. This game floated my boat, and I saved a lot of pixel people. :)