PyWeek - KAP - feedback

Fun 3 Prod 4 Inno 3


This is admittedly not my type of game, but I really enjoyed the execution. The combination of music, text, and art give a good feel to the game. I especially liked the little bits of humor in the text. Nice work.

Fun 3 Prod 4 Inno 3


nice game, but gets boring after some levels.

Fun 3 Prod 4 Inno 3


Nice game.
The randomness of the cars, especially in big cities, makes it difficult to apply smart strategies.
I did not noticed any consequences for not letting through some cars for a long time.
I've liked the slick interface and appearance.
All in all, I had fun playing this game, I would have played even more if it did not felt a bit random.

Fun 2 Prod 3 Inno 3


The production values are good - sound and visuals, but I didn't really find clicking traffic lights on and off to be much fun.

Fun 3 Prod 4 Inno 3


I liked the colourful car and building graphics, and the silly car horns.

It was fun to play. At first it was too easy, and indeed, it was fairly easy throughout (I used a touchscreen), but it became more challenging when traffic gridlocked through intersections in the interior blocks of each city. The easy approach was to focus on cars at the edges/corners.

I would suggesting another element to add to the complexity (pedestrians? rivers with boats?)

Fun 3 Prod 3 Inno 3


I tried hard to finish the game. I was on level with 110 cars when my curiosity and patience are over. I do a source-diving and discover that there is no end!

Destination is too irrelevant. Some cars just circling around.

Fun 3 Prod 4 Inno 3


Another traffic flow game! I like the sound effects!

Fun 3 Prod 3 Inno 4


A cool idea: became quite hard to manage when the number of intersections was high. Not sure if there was an end of game: seemed like the difficulty level just kept going up. The art and sound were put together well, so felt like a complete game experience.

Did not work

Unicorn Markets

yeah, just not working

Fun 3 Prod 1 Inno 4


That was fun!
I think it would've been cool with keyboard controls instead of the mouse, I would feel more like an AI and be precise with my decisions :).
The car hooting sound effect got a bit annoying after a while. But all in all a decent entry!

Fun 4 Prod 3 Inno 3


Sounds and visual style go well together, and the gameplay is seamless with the traffic light toggle system.

Gameplay lacks some reward mechanisms, and it's easy to control flow by causing queues which should be penalised somehow.

A fun, engaging game with a nice style and good interactions - gameplay mechanics lacked some element of scoring to make it more rewarding/motivate you to open multiple routes (perhaps a traffic-light-on multiplier or something).

Fun 3 Prod 4 Inno 4


This seems like a well-dressed game, and I liked the theming. It feels like the gameplay might have needed some iteration on the core concepts; in particular, the cars go so fast that it's really hard to do anything but just click a bunch of lights hoping that nothing goes wrong. I wonder if that might have had something to do with my framerate, though.

Fun 3 Prod 4 Inno 3


I like the extra flavour text, not a big fan of the way it installs itself into site-packages. Occasional cars crash into one another on a left turn, that feels unfair.

Fun 4 Prod 4 Inno 4


Nice traffic simulation. I like the graphics and that there is a story around it :-)

Fun 3 Prod 4 Inno 4


Well executed. I'm not sure about an actual strategy to use though. Did you have some things in mind? Other than don't put green lights in all directions at an intersection.

Fun 3 Prod 3 Inno 4


Was really hard to enjoy the game with so many things happening at the same time. Other than that it's a fairly innovative idea. I would have loved if the game was a little more casual in the sense of being easy to manage.

Fun 3 Prod 3 Inno 4


Interesting. But it's so hard! Those dumb smart cars kept crashing. :)