Presented by mauve
Ratings (show detail)
|7.4 KB||yarolig||2019/03/30 13:57|
Version 0.90. Source package.
|3.3 MB||yarolig||2019/03/30 13:49|
Version 0.90. Binary package for Winsows.
|10.6 MB||yarolig||2019/03/30 13:47|
Exiting is easy!
|25.3 KB||yarolig||2019/03/30 06:15|
Inside the Facility VI
|5.7 KB||yarolig||2019/03/29 15:49|
It is not a game yet. Drawing maps in Tiled.
|121.7 KB||yarolig||2019/03/27 18:01|
Day 7 morning
I made a kind of game engine. Not sure if it is funny. You can do things but there is no goal. There is little ways to do storytelling. I have no time to implement a plot I imagined.
I going to do porting and packaging at the night.
Day 4 evening
Now I hope I know what am I doing. Not FPS definitely.
Day 2 morning
Day 1 morning
Good morning! It is my third pyweek. I can spend time on whole week but I expect some large distractions on Tuesday and Wednesday.Theme
6 is a good theme but I wanted the Wonder Drug! I have prepared a good plot for it with some interesting details. Now I need something new.
I like the theme but only revolvers comes to my mind. Well. I can make a game about ANYTHING and add revolver in the end.
Another idea. Just do a clone of Might and Magic 6! (Or is it Might and Magic VI? Never mind.)
Aaah, brilliant! I gonna make a FPS about escaping from vi!Menu and music
In the previous pyweek it was a good idea to make menu and music on day 1. Because it is adds some points, it is important, it can be done right now and later I will have no time for this.Tools
Pycharm worked better than idle or QtCreator+pyqtc. Tiled Map Editor worked better than kolourpaint.
P.S. Styles looks incorrect:Header 1