Entrance

FacilityVI

The game about escaping from vi.

github.com/yarolig/FacilityVI

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Scores

Ratings (show detail)

Overall: 3.0
Fun: 2.9
Production: 3.2
Innovation: 2.9

Respondents: 14

Files

File Size Uploader Date
day7a.png
Entrance
7.4 KB yarolig 2019/03/30 13:57
FacilityVI-0.90-source.tgzfinal
Version 0.90. Source package.
3.3 MB yarolig 2019/03/30 13:49
FacilityVI-0.90-win32.zipfinal
Version 0.90. Binary package for Winsows.
10.6 MB yarolig 2019/03/30 13:47
day7.png
Exiting is easy!
25.3 KB yarolig 2019/03/30 06:15
day6.png
Inside the Facility VI
5.7 KB yarolig 2019/03/29 15:49
day4.png
It is not a game yet. Drawing maps in Tiled.
121.7 KB yarolig 2019/03/27 18:01

Diary Entries

Day 7 morning

Good morning.

I made a kind of game engine. Not sure if it is funny. You can do things but there is no goal. There is little ways to do storytelling. I have no time to implement a plot I imagined.

I going to do porting and packaging at the night.



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Day 4 evening

Days 1 to 3 was not productive.

Now I hope I know what am I doing. Not FPS definitely.

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Day 2 morning

I did nothing on day 1. I try again. But now I don't want to do menu and music. I will try to make a game.

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Day 1 morning

Good morning! It is my third pyweek. I can spend time on whole week but I expect some large distractions on Tuesday and Wednesday.

Theme

6 is a good theme but I wanted the Wonder Drug! I have prepared a good plot for it with some interesting details. Now I need something new.

I like the theme but only revolvers comes to my mind. Well. I can make a game about ANYTHING and add revolver in the end.

Another idea. Just do a clone of Might and Magic 6! (Or is it Might and Magic VI? Never mind.)

Aaah, brilliant! I gonna make a FPS about escaping from vi!

Menu and music

In the previous pyweek it was a good idea to make menu and music on day 1. Because it is adds some points, it is important, it can be done right now and later I will have no time for this.

Tools

Pycharm worked better than idle or QtCreator+pyqtc. Tiled Map Editor worked better than kolourpaint.

P.S. Styles looks incorrect:

Header 1

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Header 2

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Header 3

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Header 4

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