The game about escaping from vi.



Vim keybindings!
Presented by mauve

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Ratings (show detail)

Overall: 3.0
Fun: 2.9
Production: 3.2
Innovation: 2.9

Respondents: 14


File Uploader Date
yarolig 2019/03/30 13:57
Version 0.90. Source package.
yarolig 2019/03/30 13:49
Version 0.90. Binary package for Winsows.
yarolig 2019/03/30 13:47
Exiting is easy!
yarolig 2019/03/30 06:15
Inside the Facility VI
yarolig 2019/03/29 15:49
It is not a game yet. Drawing maps in Tiled.
yarolig 2019/03/27 18:01

Diary Entries

Day 1 morning

Good morning! It is my third pyweek. I can spend time on whole week but I expect some large distractions on Tuesday and Wednesday.


6 is a good theme but I wanted the Wonder Drug! I have prepared a good plot for it with some interesting details. Now I need something new.

I like the theme but only revolvers comes to my mind. Well. I can make a game about ANYTHING and add revolver in the end.

Another idea. Just do a clone of Might and Magic 6! (Or is it Might and Magic VI? Never mind.)

Aaah, brilliant! I gonna make a FPS about escaping from vi!

Menu and music

In the previous pyweek it was a good idea to make menu and music on day 1. Because it is adds some points, it is important, it can be done right now and later I will have no time for this.


Pycharm worked better than idle or QtCreator+pyqtc. Tiled Map Editor worked better than kolourpaint.

P.S. Styles looks incorrect:

Header 1


Header 2


Header 3


Header 4


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Day 2 morning

I did nothing on day 1. I try again. But now I don't want to do menu and music. I will try to make a game.

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Day 4 evening

Days 1 to 3 was not productive.

Now I hope I know what am I doing. Not FPS definitely.

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Day 7 morning

Good morning.

I made a kind of game engine. Not sure if it is funny. You can do things but there is no goal. There is little ways to do storytelling. I have no time to implement a plot I imagined.

I going to do porting and packaging at the night.

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