Target screen size?
In pygame I generally prefer to do a straight-up 1:1 (no scaling). I imagine it helps to require a minimum screen size, so most participants will be able to play it.
Once upon a time 800x600 was pushing CPU/mobo/men limits for some kinds of games. Modern computers can handle more area and 1024x768 is starting to seem tiny.
Is there anybody out there who is still stuck with 1024x768?
For modern laptops it seems the common minimum is 1360x768 or 1366x768.
In any case it seems like we're constricted by the ubiquitous height of 768 for now. Would you concur?
(I know it's a valid choice to require a larger screen, and simply discount under-powered machines. I'm just trying to get a sense of whether a significant number of folks are still nursing their aged tech as their primary computer for this competition.)
(log in to comment)