PyWeek - pollen. - feedback
Xyolidge
Tee
This is very impressive in terms of production. I really like how everything looks with all the effects and the grass. There is not a lot of gameplay unfortunately, although I understand that time is tight. I think you might have been able to add some simple gameplay in the last minute. Still, I'm constantly impressed with your ability to make games that look this good in a week. It's definitely something I wish I could do. Great work.
mit-mit
The graphics and music for this game were really nice, and I liked the design of the interface. The swaying grass is so nice :) ... the game reminds me a lot of Flower.
Starbuck5
It was relaxing to play. I finished it by pollinating enough of the flowers and then the special flower in the cage.
coen
First Panda3D game I've played. Great to see a 3D game with good quality graphics, 3D landscape, a flock of butterflies and wavy grass
Some more interesting game play would be nice, but of course there is only so much you can do in a week
njbradley
The production quality is amazing and the animation of the butterflies is really realistic and incredible. It got a little repetitive, but I liked the ending
Cosmologicon
The mechanics are very basic and the best strategy seems to be just to fly around at random until you find an unopened flower, but it's still such a delight to play. I was very excited when I first saw a flower open, and then when I first came across the stone formation, and again at the end. The landscape of course looks amazing and it performed well enough for me on the Linux version. You really emulating the feel of Flower well. Good job blending the music too.
chrisyan2000
Not quite sure what to do in the game except flying around poking flowers for 5 minutes. Didn't see much of a butterfly effect or gameplay, except butterflies. But exceptional production, as always.
OrionDark7
Graphics were amazing, the game was very rich in visual effects. I didn't really understand what to do, I guess I was supposed to fly over the flowers to make them bloom, which made sense. I eventually found a big flower in some sort of vine-like cage structure that stopped me from getting the flower to bloom. I tried making the flowers bloom near it to open it, but nothing really happened. Background nature sounds were pretty good, had a nice blend with the flute and ascending/descending synth arpeggios (or at least that's what I thought the instrumentation was). Very nice job!
typewriter1
Absolutely wonderful graphics and sound - even on low graphics mode!
Very nice work, really, truly impressive. However, it's tedious as heck, too bad.