PyWeek - Busy schedule - feedback

Fun 3 Prod 3 Inno 4

Tee

This was short but fun! It bugged me a bit that sometimes the animals were very close to land but didn't get to it. The concept is really interesting and I can easily see it expanded into a full-fledged physics-based puzzle game. Nice work.

Fun 4 Prod 3 Inno 3

typhonic

Nice game. It was easy to get the prerequisites. You have to plan ahead to account for the flow. I didn't see a quit command, but I did see what happens when you try to build past 100.

Fun 4 Prod 2 Inno 4

DR0ID

after a while of playing I got one crash:

5
mainloop
handlers loaded
index 100 is out of bounds for axis 0 with size 100

But I really liked the idea. But no sound nor music.

Fun 3 Prod 4 Inno 3

cauch

The animals are cute.
Some aspects are a bit frustrating ("come on stupid panda, the stick was clearly touching the ground, don't turn around and make me wait for you to come back").
A bit short and repetitive.

Fun 3 Prod 3 Inno 4

wezu

It's not looking bad, the flow actually affecting the logs is a neat thing, but it is short and sometimes the animals just don't want to get of the logs.

Fun 2 Prod 4 Inno 3

mauve

This is cute, and the "sticks in the flow" idea is promising. The physics work
well.

In terms of actual gameplay, I found that clever stick constructions really had little effect, while rapidly-placed chains of sticks that let the animals cross before the flow carries them too far were an easy win.

Fun 3 Prod 2 Inno 3

yarolig

World of Moo! :)

Not very clear what is going on.
I finished a game just because I need to evaluate it.
Spamming with logs and hoping the animals will want to leave these logs.

Fun 2 Prod 2 Inno 4

gummbum

Those finicky critters. I had the log touching the land, but they thought they were afraid to get their feet wet. I saved a few and used many, many logs. For fun, it needed something more, but I don't know what; and this is, in my experience, the hardest part of game making. For production, simply some music and sound effects would have helped; it almost always does. Overall, it works, runs smoothly, and holds to its premise: you finished and it's a game. :) Congrats on completing pyweek.

Fun 3 Prod 3 Inno 4

speedlimit35

fun game except when the logs are on the land and the animals still dont go on the land

Fun 3 Prod 4 Inno 3

ntoll

A cute looking game. Not all the animals would get off the logs to the other side, so never managed to complete a level (no matter how hard I tried).

Fun 3 Prod 3 Inno 4

mit-mit

Cool idea for a game: nice colourful graphics, and the flow simulation is pretty cool. The mechanics of the game are a bit frustrating though: sometimes the logs are quite obviously on the land, but the animals refuse to jump off. Logs don’t snag properly on the land either: they get dragged across land and to the other side, so doesn’t feel like what a real log would do. Also, there is no way to reset the level if you stuff it up, so requires quitting the game and starting again right from level 1 start.

Fun 3 Prod 4 Inno 4

zwerver

Animal heads are always cute, seeing them swooping on twigs on a river is very exciting.
I wish I had more control, as it constantly felt like a struggle. Once you miss the planned landing-zone you're pretty much done for and you will only complicate things.
Overall very neat and cute presentation! Game-play minimal and very frustrating, for better or worse.

Fun 3 Prod 3 Inno 4

haker23

The simplicity of the gameplay makes it easy to start playing and enjoy the challenge.

Really appreciate the complexity of the branches linking together and responding to the flow of the river.

A bit fiddly with when the animals will and won't jump off the branches, and sometimes branches won't connect even though the icon is there and I'm clicking.

It would have been nicer to have more levels and sounds, but otherwise it's a nice looking game that's great to play and made me shout "awh c''mon Panda!" a few times.

Fun 2 Prod 3 Inno 4

rdb

Original concept. Not sure that the mechanics work as well as intended for this to really be an engaging game. Felt a bit incomplete and unpolished without music or sound effects.

Fun 2 Prod 3 Inno 4

Cosmologicon

Neat idea. I like the physics and the controls. I finally got through level 1 using your hint to start with triangles. I didn't realize it was possible before reading that. For some reason I assumed that only the base of a new branch would attach. I wish the animals had better pathfinding. I had a perfectly good route to the other island but they never took it.

Fun 4 Prod 4 Inno 3

LeopardShark

This game was fun! I encountered an error with clicking too fast (I think) on level two, and it would have been nice if the different animals behaved differently, but this seemed overall pretty polished – well done!

Fun 3 Prod 4 Inno 4

asrp

Has only two goals but pretty well made. Nice concept with fitting graphics.

Fun 2 Prod 2 Inno 3

Unicorn Markets

I didn't find it that interesting or fun. just kind of keep clicking game..

Fun 3 Prod 2 Inno 4

ReekenX

Great animation, idea and map.

Bad: no music and same repeating level.

Was very hard to understand at first where should I start clicking or doing. I love the idea!