Frog Princess VS The Cyborg Fireflies
Awards
Scores
Ratings (show detail)
Overall: 3.3
Fun: 2.8
Production: 3.6
Innovation: 3.5
Files
File | Uploader | Date |
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frog_princess.tar.gz
— final
Frog Princess VS The Cyborg Fireflies |
pekuja | 2006/09/09 23:55 |
sshot3.jpg
Frog dangling by its tongue, some leaves falling and stuff. Quite close to the final. |
Hectigo | 2006/09/09 23:30 |
sshot2.jpg
Frog dangling by its tongue in its natural habitat |
Hectigo | 2006/09/08 21:36 |
frog_dangling.png
Frog dangling by its tongue |
pekuja | 2006/09/08 03:06 |
Diary Entries
The Disappearing Act
Technical problems
Slow progress
Fast Changes
We are nearing the deadline, and decided to change the game's concept to a slightly simpler one. We still have some debate about whether we'll try to include death ray weaponry for the enemies, but we agree about the overall idea of the game.
The Frog Princess is hungry.
I even did some real graphics work today, and thus, we have a new screenshot to show. The game will probably be called "Frog Princess VS The Cyborg Fireflies", or more casually just Frog Princess.
Music is done
The music is done, maybe except for some minor changes. The style is a bit similar to Trip on the Funny Boat (if anyone remembers), but you could call it somewhat mysterious. I think I'm pretty pleased with it, though I can't say how it fits the game.
I always have the same problems when writing game music. For example, the music shouldn't have too much repetition but not too much variation either so the atmosphere doesn't break. Also it shouldn't steal the player's attention from the game but it shouldn't be boring in any way.
Another problem is that when you've listened to a song for three hours (which it took this time), you won't love it, no matter what. Actually, you get so numb that it's hard to judge what's good and what's bad. So you can only guess what other people may think of it. This time it was especially difficult because the music is somewhat repetitive, in a good way, I hope.
Bad news is that Hectigo has become ill. Because I'm not a coder in this project, I can only hope everything will be fine (the game isn't very playable yet) and help with testing and game design.
The Final Countdown
Game done.
We finished the game on time. The last couple of hours were pretty hectic. We managed to add highscores and death rays (actually paralysis rays, but "death ray" sounds cooler) during that time. Most of the game was made in the last two days. We weren't making a lot of progress earlier in the week, so we realised that we can't make the game that we set out to make. We changed our plans and finished in time.
Frog Princess VS The Cyborg Fireflies is a game where you play the role of the Frog Princess, and you are hungry. You must catch the cyborg fireflies with your tongue. The fireflies are clever though, and they disappear from sight very quickly, so you must use your ears to catch them. You have to be quick though, because the fireflies are cyborgs armed with death rays! (which paralyse you for a couple of seconds... kinda like death) You can manouver yourself using your tongue as a grappling hook. Don't spend all the time dangling around though, because you can only afford to miss 5 fireflies before the princess starves (she's very hungry). Catch 12 or more flies to enter the prestigous Princess List.
Firefly buzz
I hope this makes our game a little easier to play. :-)