Gameplay...

Evil twin KABOOOM!

This was quite cool pyweek once again. We finished in time, but then could not upload due to some server down time. Luckily there is the upload period after finish time.


Description from the README:

"Your evil twin got out...somehow. It's a mystery. And anyhow, you need to back burner that 'cause right now he is on a mad spree to mess up your neighborhood in the spirit of messing up stuff! Lest anyone mistake you for him, and come after you for his misdeeds, you'd better get a handle on this pronto."

Please see README.md for details on setup, playing, and cheating if you must.

The game has 10 levels, plus a bonus outro level. The first few levels are super easy, designed to introduce the game mechanics. Difficulty then ramps up quickly. The levels are short, totaling about 10 minutes of gameplay assuming you don't get terminally stuck on the hard levels. If you do get stuck, there are SPOILERS in the code (see towards the end of README.md for leads) and you can force the game settings to skip to the next level.

Have fun! Let us know how you liked the game. If you dislike our game just remember...you have an evil twin, too, and you might be him or her. :)

Awards

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Scores

Ratings (show detail)

Overall: 3.6
Fun: 3.5
Production: 3.7
Innovation: 3.7

14% respondents marked the game as not working.
Respondents: 6

Files

File Uploader Date
evil_twin_kabooom-gd-33-FINAL-1.0.zipfinal
FINAL 1.0
gummbum 2022/03/27 19:32
evil_twin_kabooom-gd-33-FINAL-1.0.tar.gzfinal
FINAL 1.0
gummbum 2022/03/27 19:31
Screenshot_2022-03-27_103921.png
Gameplay...
DR0ID 2022/03/27 08:40

Diary Entries

Bugs, comments and some junk

Hi, people. Our game was fashioned after the old popular KABOOM! although it's not a complete ripoff. Knowing this you might see some of the elements of that old favorite in the evil twin dropping stuff, the collection mechanic and progressive levels design. Once we started design in earnest the game concept took a sharp detour that only secretly resembled KABOOM. But we kept KABOOM in the name to pay homage to that old school icon that helped define early game genre.

Let us know what you think here and in the ratings. Happy Pyweek rating!

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