Mutate You Must!
We decided to make a tower offense game.
You are an evil alien, who wants to conquer the earth by “mutating” its inhabitants into evil creatures who fight their own race. The challenge is to mutate the right creatures at the right time, to overcome the defense lines of the earthlings. Because of the endangered human species, you have to choose your resources carefully.
Should run on Windows, Linux and Mac:
Windows: 32Bit of Python >= 2.6
Mac: 32Bit of Python >= 2.6, tested on OS X 10.6.8
Linux: 32Bit (x64 not tested) of Python >= 2.6. When crashing start with -s, deactivates sound which seems to be a little fragile with pyglet on linux
If it feels laggy: please set vSync to True in application.py line 54. Thanks!
Awards
Scores
Ratings (show detail)
Overall: 4.1
Fun: 4
Production: 4.3
Innovation: 4.1
Files
File | Uploader | Date |
---|---|---|
MutateYouMust-1.03.zip
— final
Added switches to deactivate sound |
Archy | 2011/09/18 12:01 |
MutateYouMust-1.02.zip
— final
MutateYouMust 1.02 - linux font fix |
Archy | 2011/09/18 04:27 |
Final Shot.png
Final |
Archy | 2011/09/18 00:58 |
Day_4_0.png
Editor mostly working! |
Archy | 2011/09/14 20:16 |
mutatedaythree.png
day3 |
Pumpenkarl | 2011/09/14 02:45 |
creeps.png
Creeeeps! |
Archy | 2011/09/11 23:52 |
Diary Entries
pyglet
PyWeek - Mutate! TO - Day 1
You are an evil alien, who wants to conquer the earth by “mutating” its inhabitants into evil creatures who fight their own race.
The challenge is to mutate the right creatures at the right time, to overcome the defense lines of the earthlings. Because of the endangered human species, you have to choose your resources carefully.
Day 1 Brainstorm for possible creeps:
- Fast Food Restaurant: Spawns “Fatsos” who roll their way through the defense lines. They are extremely durable.
- Sports Court: Spawns “Runners” who are very fast but weak.
- Tavern: Spawns “Drunks” who attract the fire of the towers.
Mutate! Tower Offense - Day 2
Screenshot Day 2:
Mutate! Tower Offense - Day 3
Since we do not intend to be too politically correct, there are our 3 different types of buildings the player can choose from
- -FastFood Restaurant spawning „Fatsos“, tanklike
- -Beergarden spawning drunk people, attracting aggro from towers
- -Orphanage spawning Orphans, they are weak but many
Main menu also works pretty fine now, stay tuned!
screenshot day 3
Mutate! Tower Offense - Day 4
Also, the graphics are mostly complete, leaving us in the comfortable position of creating the levels now as well as polishing the graphics and adding sound assets!
Stay tuned!
screenshot day 4:
Hypnosis
Day 6 - 5am
Day 7 - Final Countdown
After long hours of hard work and hard hours of long work, countless votings concerning the title of our phantasm, "Mutate You Must" is the name of the game.
Today, or merely tonight, was all about creating most of our epic 14 level strong campaign, importing and implementing all the assets, graphics as well as sound and bringing all of our stuff together.
We also had a little bit of playtesting with some friends, who were not involved in our game for to check out the playability and beginner-friendliness of the levels, starting off with the tutorial.
Deployment issues had to be cleaned out, linux and windows should work fine, but there will probably be some patching later on today.
That's it, we hope you all enjoy the games and we look forward to checking out all the other ones!
So long and thanks for all the fish.