Day 1 - Story, UI, assets, scenes

The best progress on the first days I ever had. Thanks to mit-mit we didn't stack at the beginning, as he came with a great idea for a "Cop" game. After one day we have ready structure for the whole game.


The future is still unknown, but it looks like the direction is good.

It's easy to write code, when you know what this code has to do :-)

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We had thought about making a game about a "Copse" (as in a small area of woodland, with the same pronounciation), but it seemed a bit of a stretch, so we will just make a game involving the police :P