Final Day: Deathrays with friendsWell this morning after coding up to the line pyweek was over. After heading out to be social for mothers day i came back to do a first play test with a friend to find my game is just downright unfun and with a bunch of bugs that freeze up the server.
As such i have released a bugfix version, as well as fixing bugs I have made the modification that some buildings have a larger area of attack, this is a minimal code change so i hope it is not considered cheating, if it is the original version is still there, and i *think* it should play nicely with the new version of the server i am running.
Also about that data i was collecting at the start of the week. So far i have created a histogram of keys pressed and a heatmap of all mouse activity.
It is actually pretty scary to see the kind of abuse a keyboard cops in a single week (even if it was pyweek) with around 95k of keystrokes.
Poor Backspace key
New Fixed mouse image
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