Defend Mechanicsburg - Sunday
Knocked a few rough edges off and wrote some documentation. No time for playtesting. Don't even know if it's winnable at the moment.(log in to comment)
Comments
The enemy doesn't put much pressure, so as long as you use just a few houses to recruit some soldiers here and there, you'll be fine :)
Replay value is low because of this.. adding some more levels of difficulty (more aggressive AI) could help a bit, albeit the general strategy would probably stay the same (build some houses, a lab, wait for Water Wheels, and then achieve long range weapons quickly and win).
The different type of units haven't a specific usefulness for now and changing weapons also doesn't do much (e.g. you always want the best weapon in hand).
Anyway, while limited in scope, it looked beautiful, well done and fun.
Lots of fun once I got it working, though.
BlueDragon on 2012/05/13 15:55:
It's winnable :)